/***************************************************************************** * pixel.h: arm pixel metrics ***************************************************************************** * Copyright (C) 2009-2022 x264 project * * Authors: David Conrad * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA. * * This program is also available under a commercial proprietary license. * For more information, contact us at licensing@x264.com. *****************************************************************************/ #ifndef X264_ARM_PIXEL_H #define X264_ARM_PIXEL_H #define x264_pixel_avg2_w16_neon x264_template(pixel_avg2_w16_neon) #define x264_pixel_avg2_w20_neon x264_template(pixel_avg2_w20_neon) #define x264_pixel_avg2_w4_neon x264_template(pixel_avg2_w4_neon) #define x264_pixel_avg2_w8_neon x264_template(pixel_avg2_w8_neon) #define x264_pixel_avg_16x16_neon x264_template(pixel_avg_16x16_neon) #define x264_pixel_avg_16x8_neon x264_template(pixel_avg_16x8_neon) #define x264_pixel_avg_4x16_neon x264_template(pixel_avg_4x16_neon) #define x264_pixel_avg_4x2_neon x264_template(pixel_avg_4x2_neon) #define x264_pixel_avg_4x4_neon x264_template(pixel_avg_4x4_neon) #define x264_pixel_avg_4x8_neon x264_template(pixel_avg_4x8_neon) #define x264_pixel_avg_8x16_neon x264_template(pixel_avg_8x16_neon) #define x264_pixel_avg_8x4_neon x264_template(pixel_avg_8x4_neon) #define x264_pixel_avg_8x8_neon x264_template(pixel_avg_8x8_neon) #define x264_pixel_sad_16x16_neon x264_template(pixel_sad_16x16_neon) #define x264_pixel_sad_16x8_neon x264_template(pixel_sad_16x8_neon) #define x264_pixel_sad_4x4_armv6 x264_template(pixel_sad_4x4_armv6) #define x264_pixel_sad_4x4_neon x264_template(pixel_sad_4x4_neon) #define x264_pixel_sad_4x8_armv6 x264_template(pixel_sad_4x8_armv6) #define x264_pixel_sad_4x8_neon x264_template(pixel_sad_4x8_neon) #define x264_pixel_sad_8x16_neon x264_template(pixel_sad_8x16_neon) #define x264_pixel_sad_8x4_neon x264_template(pixel_sad_8x4_neon) #define x264_pixel_sad_8x8_neon x264_template(pixel_sad_8x8_neon) #define x264_pixel_sad_aligned_16x16_neon x264_template(pixel_sad_aligned_16x16_neon) #define x264_pixel_sad_aligned_16x16_neon_dual x264_template(pixel_sad_aligned_16x16_neon_dual) #define x264_pixel_sad_aligned_16x8_neon x264_template(pixel_sad_aligned_16x8_neon) #define x264_pixel_sad_aligned_16x8_neon_dual x264_template(pixel_sad_aligned_16x8_neon_dual) #define x264_pixel_sad_aligned_4x4_neon x264_template(pixel_sad_aligned_4x4_neon) #define x264_pixel_sad_aligned_4x8_neon x264_template(pixel_sad_aligned_4x8_neon) #define x264_pixel_sad_aligned_8x16_neon x264_template(pixel_sad_aligned_8x16_neon) #define x264_pixel_sad_aligned_8x16_neon_dual x264_template(pixel_sad_aligned_8x16_neon_dual) #define x264_pixel_sad_aligned_8x4_neon x264_template(pixel_sad_aligned_8x4_neon) #define x264_pixel_sad_aligned_8x4_neon_dual x264_template(pixel_sad_aligned_8x4_neon_dual) #define x264_pixel_sad_aligned_8x8_neon x264_template(pixel_sad_aligned_8x8_neon) #define x264_pixel_sad_aligned_8x8_neon_dual x264_template(pixel_sad_aligned_8x8_neon_dual) #define x264_pixel_sad_x3_16x16_neon x264_template(pixel_sad_x3_16x16_neon) #define x264_pixel_sad_x3_16x8_neon x264_template(pixel_sad_x3_16x8_neon) #define x264_pixel_sad_x3_4x4_neon x264_template(pixel_sad_x3_4x4_neon) #define x264_pixel_sad_x3_4x8_neon x264_template(pixel_sad_x3_4x8_neon) #define x264_pixel_sad_x3_8x16_neon x264_template(pixel_sad_x3_8x16_neon) #define x264_pixel_sad_x3_8x4_neon x264_template(pixel_sad_x3_8x4_neon) #define x264_pixel_sad_x3_8x8_neon x264_template(pixel_sad_x3_8x8_neon) #define x264_pixel_sad_x4_16x16_neon x264_template(pixel_sad_x4_16x16_neon) #define x264_pixel_sad_x4_16x8_neon x264_template(pixel_sad_x4_16x8_neon) #define x264_pixel_sad_x4_4x4_neon x264_template(pixel_sad_x4_4x4_neon) #define x264_pixel_sad_x4_4x8_neon x264_template(pixel_sad_x4_4x8_neon) #define x264_pixel_sad_x4_8x16_neon x264_template(pixel_sad_x4_8x16_neon) #define x264_pixel_sad_x4_8x4_neon x264_template(pixel_sad_x4_8x4_neon) #define x264_pixel_sad_x4_8x8_neon x264_template(pixel_sad_x4_8x8_neon) #define x264_pixel_satd_16x16_neon x264_template(pixel_satd_16x16_neon) #define x264_pixel_satd_16x8_neon x264_template(pixel_satd_16x8_neon) #define x264_pixel_satd_4x4_neon x264_template(pixel_satd_4x4_neon) #define x264_pixel_satd_4x8_neon x264_template(pixel_satd_4x8_neon) #define x264_pixel_satd_8x16_neon x264_template(pixel_satd_8x16_neon) #define x264_pixel_satd_8x4_neon x264_template(pixel_satd_8x4_neon) #define x264_pixel_satd_8x8_neon x264_template(pixel_satd_8x8_neon) #define x264_pixel_ssd_16x16_neon x264_template(pixel_ssd_16x16_neon) #define x264_pixel_ssd_16x8_neon x264_template(pixel_ssd_16x8_neon) #define x264_pixel_ssd_4x4_neon x264_template(pixel_ssd_4x4_neon) #define x264_pixel_ssd_4x8_neon x264_template(pixel_ssd_4x8_neon) #define x264_pixel_ssd_8x16_neon x264_template(pixel_ssd_8x16_neon) #define x264_pixel_ssd_8x4_neon x264_template(pixel_ssd_8x4_neon) #define x264_pixel_ssd_8x8_neon x264_template(pixel_ssd_8x8_neon) #define DECL_PIXELS( ret, name, suffix, args ) \ ret x264_pixel_##name##_16x16_##suffix args;\ ret x264_pixel_##name##_16x8_##suffix args;\ ret x264_pixel_##name##_8x16_##suffix args;\ ret x264_pixel_##name##_8x8_##suffix args;\ ret x264_pixel_##name##_8x4_##suffix args;\ ret x264_pixel_##name##_4x8_##suffix args;\ ret x264_pixel_##name##_4x4_##suffix args;\ #define DECL_X1( name, suffix ) \ DECL_PIXELS( int, name, suffix, ( uint8_t *, int, uint8_t *, int ) ) #define DECL_X4( name, suffix ) \ DECL_PIXELS( void, name##_x3, suffix, ( uint8_t *, uint8_t *, uint8_t *, uint8_t *, intptr_t, int * ) )\ DECL_PIXELS( void, name##_x4, suffix, ( uint8_t *, uint8_t *, uint8_t *, uint8_t *, uint8_t *, intptr_t, int * ) ) int x264_pixel_sad_4x4_armv6( uint8_t *, intptr_t, uint8_t *, intptr_t ); int x264_pixel_sad_4x8_armv6( uint8_t *, intptr_t, uint8_t *, intptr_t ); DECL_X1( sad, neon ) DECL_X1( sad_aligned, neon ) DECL_X1( sad_aligned, neon_dual ) DECL_X4( sad, neon ) DECL_X1( satd, neon ) DECL_X1( ssd, neon ) #define x264_pixel_ssd_nv12_core_neon x264_template(pixel_ssd_nv12_core_neon) void x264_pixel_ssd_nv12_core_neon( uint8_t *, intptr_t, uint8_t *, intptr_t, int, int, uint64_t *, uint64_t * ); #define x264_pixel_vsad_neon x264_template(pixel_vsad_neon) int x264_pixel_vsad_neon( uint8_t *, intptr_t, int ); #define x264_pixel_sa8d_8x8_neon x264_template(pixel_sa8d_8x8_neon) int x264_pixel_sa8d_8x8_neon ( uint8_t *, intptr_t, uint8_t *, intptr_t ); #define x264_pixel_sa8d_16x16_neon x264_template(pixel_sa8d_16x16_neon) int x264_pixel_sa8d_16x16_neon( uint8_t *, intptr_t, uint8_t *, intptr_t ); #define x264_pixel_sa8d_satd_16x16_neon x264_template(pixel_sa8d_satd_16x16_neon) uint64_t x264_pixel_sa8d_satd_16x16_neon( uint8_t *, intptr_t, uint8_t *, intptr_t ); #define x264_pixel_var_8x8_neon x264_template(pixel_var_8x8_neon) uint64_t x264_pixel_var_8x8_neon ( uint8_t *, intptr_t ); #define x264_pixel_var_8x16_neon x264_template(pixel_var_8x16_neon) uint64_t x264_pixel_var_8x16_neon ( uint8_t *, intptr_t ); #define x264_pixel_var_16x16_neon x264_template(pixel_var_16x16_neon) uint64_t x264_pixel_var_16x16_neon( uint8_t *, intptr_t ); #define x264_pixel_var2_8x8_neon x264_template(pixel_var2_8x8_neon) int x264_pixel_var2_8x8_neon ( uint8_t *, uint8_t *, int * ); #define x264_pixel_var2_8x16_neon x264_template(pixel_var2_8x16_neon) int x264_pixel_var2_8x16_neon( uint8_t *, uint8_t *, int * ); #define x264_pixel_hadamard_ac_8x8_neon x264_template(pixel_hadamard_ac_8x8_neon) uint64_t x264_pixel_hadamard_ac_8x8_neon ( uint8_t *, intptr_t ); #define x264_pixel_hadamard_ac_8x16_neon x264_template(pixel_hadamard_ac_8x16_neon) uint64_t x264_pixel_hadamard_ac_8x16_neon ( uint8_t *, intptr_t ); #define x264_pixel_hadamard_ac_16x8_neon x264_template(pixel_hadamard_ac_16x8_neon) uint64_t x264_pixel_hadamard_ac_16x8_neon ( uint8_t *, intptr_t ); #define x264_pixel_hadamard_ac_16x16_neon x264_template(pixel_hadamard_ac_16x16_neon) uint64_t x264_pixel_hadamard_ac_16x16_neon( uint8_t *, intptr_t ); #define x264_pixel_ssim_4x4x2_core_neon x264_template(pixel_ssim_4x4x2_core_neon) void x264_pixel_ssim_4x4x2_core_neon( const uint8_t *, intptr_t, const uint8_t *, intptr_t, int sums[2][4] ); #define x264_pixel_ssim_end4_neon x264_template(pixel_ssim_end4_neon) float x264_pixel_ssim_end4_neon( int sum0[5][4], int sum1[5][4], int width ); #define x264_pixel_asd8_neon x264_template(pixel_asd8_neon) int x264_pixel_asd8_neon( uint8_t *, intptr_t, uint8_t *, intptr_t, int ); #endif