/* * Copyright © 2013 Chris Forbes * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 30; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { /* test some new error cases */ GLuint fbo; GLuint tex[2]; GLint max_samples; glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_samples); if (max_samples < 1) { printf("GL_MAX_COLOR_TEXTURE_SAMPLES must be at least one\n"); piglit_report_result(PIGLIT_FAIL); } glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glGenTextures(2, tex); glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, tex[0]); glTexImage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, max_samples, GL_RGBA, 64, 64, 2, GL_TRUE); if (!piglit_check_gl_error(GL_NO_ERROR)) { printf("should be no error so far\n"); piglit_report_result(PIGLIT_FAIL); } /* binding a negative layer should fail */ glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex[0], 0, -1); if (!piglit_check_gl_error(GL_INVALID_VALUE)) { printf("glFramebufferTextureLayer w/ negative layer must " "emit GL_INVALID_VALUE but did not\n"); piglit_report_result(PIGLIT_FAIL); } /* An INVALID_VALUE error is generated if samples is zero. */ glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, tex[1]); glTexImage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 0, GL_RGBA, 64, 64, 2, GL_TRUE); if (!piglit_check_gl_error(GL_INVALID_VALUE)) { printf("glFramebufferTextureLayer w/ sampler == 0 must " "emit GL_INVALID_VALUE but did not\n"); piglit_report_result(PIGLIT_FAIL); } piglit_report_result(PIGLIT_PASS); }