/** @file Copyright (c) 2015 - 2017, Intel Corporation. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent **/ #include "SdBlockIoPei.h" /** Allocate a block of memory to be used by the buffer pool. @param Pages How many pages to allocate. @return The allocated memory block or NULL if failed. **/ SD_PEIM_MEM_BLOCK * SdPeimAllocMemBlock ( IN UINTN Pages ) { SD_PEIM_MEM_BLOCK *Block; VOID *BufHost; VOID *Mapping; EFI_PHYSICAL_ADDRESS MappedAddr; EFI_STATUS Status; VOID *TempPtr; TempPtr = NULL; Block = NULL; Status = PeiServicesAllocatePool (sizeof (SD_PEIM_MEM_BLOCK), &TempPtr); if (EFI_ERROR (Status)) { return NULL; } ZeroMem ((VOID *)(UINTN)TempPtr, sizeof (SD_PEIM_MEM_BLOCK)); // // each bit in the bit array represents SD_PEIM_MEM_UNIT // bytes of memory in the memory block. // ASSERT (SD_PEIM_MEM_UNIT * 8 <= EFI_PAGE_SIZE); Block = (SD_PEIM_MEM_BLOCK *)(UINTN)TempPtr; Block->BufLen = EFI_PAGES_TO_SIZE (Pages); Block->BitsLen = Block->BufLen / (SD_PEIM_MEM_UNIT * 8); Status = PeiServicesAllocatePool (Block->BitsLen, &TempPtr); if (EFI_ERROR (Status)) { return NULL; } ZeroMem ((VOID *)(UINTN)TempPtr, Block->BitsLen); Block->Bits = (UINT8 *)(UINTN)TempPtr; Status = IoMmuAllocateBuffer ( Pages, &BufHost, &MappedAddr, &Mapping ); if (EFI_ERROR (Status)) { return NULL; } ZeroMem ((VOID *)(UINTN)BufHost, EFI_PAGES_TO_SIZE (Pages)); Block->BufHost = (UINT8 *)(UINTN)BufHost; Block->Buf = (UINT8 *)(UINTN)MappedAddr; Block->Mapping = Mapping; Block->Next = NULL; return Block; } /** Free the memory block from the memory pool. @param Pool The memory pool to free the block from. @param Block The memory block to free. **/ VOID SdPeimFreeMemBlock ( IN SD_PEIM_MEM_POOL *Pool, IN SD_PEIM_MEM_BLOCK *Block ) { ASSERT ((Pool != NULL) && (Block != NULL)); IoMmuFreeBuffer (EFI_SIZE_TO_PAGES (Block->BufLen), Block->BufHost, Block->Mapping); } /** Alloc some memory from the block. @param Block The memory block to allocate memory from. @param Units Number of memory units to allocate. @return The pointer to the allocated memory. If couldn't allocate the needed memory, the return value is NULL. **/ VOID * SdPeimAllocMemFromBlock ( IN SD_PEIM_MEM_BLOCK *Block, IN UINTN Units ) { UINTN Byte; UINT8 Bit; UINTN StartByte; UINT8 StartBit; UINTN Available; UINTN Count; ASSERT ((Block != 0) && (Units != 0)); StartByte = 0; StartBit = 0; Available = 0; for (Byte = 0, Bit = 0; Byte < Block->BitsLen;) { // // If current bit is zero, the corresponding memory unit is // available, otherwise we need to restart our searching. // Available counts the consecutive number of zero bit. // if (!SD_PEIM_MEM_BIT_IS_SET (Block->Bits[Byte], Bit)) { Available++; if (Available >= Units) { break; } SD_PEIM_NEXT_BIT (Byte, Bit); } else { SD_PEIM_NEXT_BIT (Byte, Bit); Available = 0; StartByte = Byte; StartBit = Bit; } } if (Available < Units) { return NULL; } // // Mark the memory as allocated // Byte = StartByte; Bit = StartBit; for (Count = 0; Count < Units; Count++) { ASSERT (!SD_PEIM_MEM_BIT_IS_SET (Block->Bits[Byte], Bit)); Block->Bits[Byte] = (UINT8)(Block->Bits[Byte] | (UINT8)SD_PEIM_MEM_BIT (Bit)); SD_PEIM_NEXT_BIT (Byte, Bit); } return Block->Buf + (StartByte * 8 + StartBit) * SD_PEIM_MEM_UNIT; } /** Insert the memory block to the pool's list of the blocks. @param Head The head of the memory pool's block list. @param Block The memory block to insert. **/ VOID SdPeimInsertMemBlockToPool ( IN SD_PEIM_MEM_BLOCK *Head, IN SD_PEIM_MEM_BLOCK *Block ) { ASSERT ((Head != NULL) && (Block != NULL)); Block->Next = Head->Next; Head->Next = Block; } /** Is the memory block empty? @param Block The memory block to check. @retval TRUE The memory block is empty. @retval FALSE The memory block isn't empty. **/ BOOLEAN SdPeimIsMemBlockEmpty ( IN SD_PEIM_MEM_BLOCK *Block ) { UINTN Index; for (Index = 0; Index < Block->BitsLen; Index++) { if (Block->Bits[Index] != 0) { return FALSE; } } return TRUE; } /** Initialize the memory management pool for the host controller. @param Private The Sd Peim driver private data. @retval EFI_SUCCESS The memory pool is initialized. @retval Others Fail to init the memory pool. **/ EFI_STATUS SdPeimInitMemPool ( IN SD_PEIM_HC_PRIVATE_DATA *Private ) { SD_PEIM_MEM_POOL *Pool; EFI_STATUS Status; VOID *TempPtr; TempPtr = NULL; Pool = NULL; Status = PeiServicesAllocatePool (sizeof (SD_PEIM_MEM_POOL), &TempPtr); if (EFI_ERROR (Status)) { return EFI_OUT_OF_RESOURCES; } ZeroMem ((VOID *)(UINTN)TempPtr, sizeof (SD_PEIM_MEM_POOL)); Pool = (SD_PEIM_MEM_POOL *)((UINTN)TempPtr); Pool->Head = SdPeimAllocMemBlock (SD_PEIM_MEM_DEFAULT_PAGES); if (Pool->Head == NULL) { return EFI_OUT_OF_RESOURCES; } Private->Pool = Pool; return EFI_SUCCESS; } /** Release the memory management pool. @param Pool The memory pool to free. @retval EFI_DEVICE_ERROR Fail to free the memory pool. @retval EFI_SUCCESS The memory pool is freed. **/ EFI_STATUS SdPeimFreeMemPool ( IN SD_PEIM_MEM_POOL *Pool ) { SD_PEIM_MEM_BLOCK *Block; ASSERT (Pool->Head != NULL); // // Unlink all the memory blocks from the pool, then free them. // for (Block = Pool->Head->Next; Block != NULL; Block = Pool->Head->Next) { SdPeimFreeMemBlock (Pool, Block); } SdPeimFreeMemBlock (Pool, Pool->Head); return EFI_SUCCESS; } /** Allocate some memory from the host controller's memory pool which can be used to communicate with host controller. @param Pool The host controller's memory pool. @param Size Size of the memory to allocate. @return The allocated memory or NULL. **/ VOID * SdPeimAllocateMem ( IN SD_PEIM_MEM_POOL *Pool, IN UINTN Size ) { SD_PEIM_MEM_BLOCK *Head; SD_PEIM_MEM_BLOCK *Block; SD_PEIM_MEM_BLOCK *NewBlock; VOID *Mem; UINTN AllocSize; UINTN Pages; Mem = NULL; AllocSize = SD_PEIM_MEM_ROUND (Size); Head = Pool->Head; ASSERT (Head != NULL); // // First check whether current memory blocks can satisfy the allocation. // for (Block = Head; Block != NULL; Block = Block->Next) { Mem = SdPeimAllocMemFromBlock (Block, AllocSize / SD_PEIM_MEM_UNIT); if (Mem != NULL) { ZeroMem (Mem, Size); break; } } if (Mem != NULL) { return Mem; } // // Create a new memory block if there is not enough memory // in the pool. If the allocation size is larger than the // default page number, just allocate a large enough memory // block. Otherwise allocate default pages. // if (AllocSize > EFI_PAGES_TO_SIZE (SD_PEIM_MEM_DEFAULT_PAGES)) { Pages = EFI_SIZE_TO_PAGES (AllocSize) + 1; } else { Pages = SD_PEIM_MEM_DEFAULT_PAGES; } NewBlock = SdPeimAllocMemBlock (Pages); if (NewBlock == NULL) { return NULL; } // // Add the new memory block to the pool, then allocate memory from it // SdPeimInsertMemBlockToPool (Head, NewBlock); Mem = SdPeimAllocMemFromBlock (NewBlock, AllocSize / SD_PEIM_MEM_UNIT); if (Mem != NULL) { ZeroMem (Mem, Size); } return Mem; } /** Free the allocated memory back to the memory pool. @param Pool The memory pool of the host controller. @param Mem The memory to free. @param Size The size of the memory to free. **/ VOID SdPeimFreeMem ( IN SD_PEIM_MEM_POOL *Pool, IN VOID *Mem, IN UINTN Size ) { SD_PEIM_MEM_BLOCK *Head; SD_PEIM_MEM_BLOCK *Block; UINT8 *ToFree; UINTN AllocSize; UINTN Byte; UINTN Bit; UINTN Count; Head = Pool->Head; AllocSize = SD_PEIM_MEM_ROUND (Size); ToFree = (UINT8 *)Mem; for (Block = Head; Block != NULL; Block = Block->Next) { // // scan the memory block list for the memory block that // completely contains the memory to free. // if ((Block->Buf <= ToFree) && ((ToFree + AllocSize) <= (Block->Buf + Block->BufLen))) { // // compute the start byte and bit in the bit array // Byte = ((ToFree - Block->Buf) / SD_PEIM_MEM_UNIT) / 8; Bit = ((ToFree - Block->Buf) / SD_PEIM_MEM_UNIT) % 8; // // reset associated bits in bit array // for (Count = 0; Count < (AllocSize / SD_PEIM_MEM_UNIT); Count++) { ASSERT (SD_PEIM_MEM_BIT_IS_SET (Block->Bits[Byte], Bit)); Block->Bits[Byte] = (UINT8)(Block->Bits[Byte] ^ SD_PEIM_MEM_BIT (Bit)); SD_PEIM_NEXT_BIT (Byte, Bit); } break; } } // // If Block == NULL, it means that the current memory isn't // in the host controller's pool. This is critical because // the caller has passed in a wrong memory point // ASSERT (Block != NULL); // // Release the current memory block if it is empty and not the head // if ((Block != Head) && SdPeimIsMemBlockEmpty (Block)) { SdPeimFreeMemBlock (Pool, Block); } return; }