/* * libfdt - Flat Device Tree manipulation * Copyright (C) 2016 Free Electrons * Copyright (C) 2016 NextThing Co. * * libfdt is dual licensed: you can use it either under the terms of * the GPL, or the BSD license, at your option. * * a) This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, * MA 02110-1301 USA * * Alternatively, * * b) Redistribution and use in source and binary forms, with or * without modification, are permitted provided that the following * conditions are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "libfdt_env.h" #include #include #include "libfdt_internal.h" /** * overlay_get_target_phandle - retrieves the target phandle of a fragment * @fdto: pointer to the device tree overlay blob * @fragment: node offset of the fragment in the overlay * * overlay_get_target_phandle() retrieves the target phandle of an * overlay fragment when that fragment uses a phandle (target * property) instead of a path (target-path property). * * returns: * the phandle pointed by the target property * 0, if the phandle was not found * -1, if the phandle was malformed */ static uint32_t overlay_get_target_phandle ( const void *fdto, int fragment ) { const fdt32_t *val; int len; val = fdt_getprop (fdto, fragment, "target", &len); if (!val) { return 0; } if ((len != sizeof (*val)) || (fdt32_to_cpu (*val) == (uint32_t)-1)) { return (uint32_t)-1; } return fdt32_to_cpu (*val); } /** * overlay_get_target - retrieves the offset of a fragment's target * @fdt: Base device tree blob * @fdto: Device tree overlay blob * @fragment: node offset of the fragment in the overlay * @pathp: pointer which receives the path of the target (or NULL) * * overlay_get_target() retrieves the target offset in the base * device tree of a fragment, no matter how the actual targetting is * done (through a phandle or a path) * * returns: * the targetted node offset in the base device tree * Negative error code on error */ static int overlay_get_target ( const void *fdt, const void *fdto, int fragment, char const **pathp ) { uint32_t phandle; const char *path = NULL; int path_len = 0, ret; /* Try first to do a phandle based lookup */ phandle = overlay_get_target_phandle (fdto, fragment); if (phandle == (uint32_t)-1) { return -FDT_ERR_BADPHANDLE; } /* no phandle, try path */ if (!phandle) { /* And then a path based lookup */ path = fdt_getprop (fdto, fragment, "target-path", &path_len); if (path) { ret = fdt_path_offset (fdt, path); } else { ret = path_len; } } else { ret = fdt_node_offset_by_phandle (fdt, phandle); } /* * If we haven't found either a target or a * target-path property in a node that contains a * __overlay__ subnode (we wouldn't be called * otherwise), consider it a improperly written * overlay */ if ((ret < 0) && (path_len == -FDT_ERR_NOTFOUND)) { ret = -FDT_ERR_BADOVERLAY; } /* return on error */ if (ret < 0) { return ret; } /* return pointer to path (if available) */ if (pathp) { *pathp = path ? path : NULL; } return ret; } /** * overlay_phandle_add_offset - Increases a phandle by an offset * @fdt: Base device tree blob * @node: Device tree overlay blob * @name: Name of the property to modify (phandle or linux,phandle) * @delta: offset to apply * * overlay_phandle_add_offset() increments a node phandle by a given * offset. * * returns: * 0 on success. * Negative error code on error */ static int overlay_phandle_add_offset ( void *fdt, int node, const char *name, uint32_t delta ) { const fdt32_t *val; uint32_t adj_val; int len; val = fdt_getprop (fdt, node, name, &len); if (!val) { return len; } if (len != sizeof (*val)) { return -FDT_ERR_BADPHANDLE; } adj_val = fdt32_to_cpu (*val); if ((adj_val + delta) < adj_val) { return -FDT_ERR_NOPHANDLES; } adj_val += delta; if (adj_val == (uint32_t)-1) { return -FDT_ERR_NOPHANDLES; } return fdt_setprop_inplace_u32 (fdt, node, name, adj_val); } /** * overlay_adjust_node_phandles - Offsets the phandles of a node * @fdto: Device tree overlay blob * @node: Offset of the node we want to adjust * @delta: Offset to shift the phandles of * * overlay_adjust_node_phandles() adds a constant to all the phandles * of a given node. This is mainly use as part of the overlay * application process, when we want to update all the overlay * phandles to not conflict with the overlays of the base device tree. * * returns: * 0 on success * Negative error code on failure */ static int overlay_adjust_node_phandles ( void *fdto, int node, uint32_t delta ) { int child; int ret; ret = overlay_phandle_add_offset (fdto, node, "phandle", delta); if (ret && (ret != -FDT_ERR_NOTFOUND)) { return ret; } ret = overlay_phandle_add_offset (fdto, node, "linux,phandle", delta); if (ret && (ret != -FDT_ERR_NOTFOUND)) { return ret; } fdt_for_each_subnode (child, fdto, node) { ret = overlay_adjust_node_phandles (fdto, child, delta); if (ret) { return ret; } } return 0; } /** * overlay_adjust_local_phandles - Adjust the phandles of a whole overlay * @fdto: Device tree overlay blob * @delta: Offset to shift the phandles of * * overlay_adjust_local_phandles() adds a constant to all the * phandles of an overlay. This is mainly use as part of the overlay * application process, when we want to update all the overlay * phandles to not conflict with the overlays of the base device tree. * * returns: * 0 on success * Negative error code on failure */ static int overlay_adjust_local_phandles ( void *fdto, uint32_t delta ) { /* * Start adjusting the phandles from the overlay root */ return overlay_adjust_node_phandles (fdto, 0, delta); } /** * overlay_update_local_node_references - Adjust the overlay references * @fdto: Device tree overlay blob * @tree_node: Node offset of the node to operate on * @fixup_node: Node offset of the matching local fixups node * @delta: Offset to shift the phandles of * * overlay_update_local_nodes_references() update the phandles * pointing to a node within the device tree overlay by adding a * constant delta. * * This is mainly used as part of a device tree application process, * where you want the device tree overlays phandles to not conflict * with the ones from the base device tree before merging them. * * returns: * 0 on success * Negative error code on failure */ static int overlay_update_local_node_references ( void *fdto, int tree_node, int fixup_node, uint32_t delta ) { int fixup_prop; int fixup_child; int ret; fdt_for_each_property_offset (fixup_prop, fdto, fixup_node) { const fdt32_t *fixup_val; const char *tree_val; const char *name; int fixup_len; int tree_len; int i; fixup_val = fdt_getprop_by_offset ( fdto, fixup_prop, &name, &fixup_len ); if (!fixup_val) { return fixup_len; } if (fixup_len % sizeof (uint32_t)) { return -FDT_ERR_BADOVERLAY; } tree_val = fdt_getprop (fdto, tree_node, name, &tree_len); if (!tree_val) { if (tree_len == -FDT_ERR_NOTFOUND) { return -FDT_ERR_BADOVERLAY; } return tree_len; } for (i = 0; i < (fixup_len / sizeof (uint32_t)); i++) { fdt32_t adj_val; uint32_t poffset; poffset = fdt32_to_cpu (fixup_val[i]); /* * phandles to fixup can be unaligned. * * Use a memcpy for the architectures that do * not support unaligned accesses. */ memcpy (&adj_val, tree_val + poffset, sizeof (adj_val)); adj_val = cpu_to_fdt32 (fdt32_to_cpu (adj_val) + delta); ret = fdt_setprop_inplace_namelen_partial ( fdto, tree_node, name, strlen (name), poffset, &adj_val, sizeof (adj_val) ); if (ret == -FDT_ERR_NOSPACE) { return -FDT_ERR_BADOVERLAY; } if (ret) { return ret; } } } fdt_for_each_subnode (fixup_child, fdto, fixup_node) { const char *fixup_child_name = fdt_get_name ( fdto, fixup_child, NULL ); int tree_child; tree_child = fdt_subnode_offset ( fdto, tree_node, fixup_child_name ); if (tree_child == -FDT_ERR_NOTFOUND) { return -FDT_ERR_BADOVERLAY; } if (tree_child < 0) { return tree_child; } ret = overlay_update_local_node_references ( fdto, tree_child, fixup_child, delta ); if (ret) { return ret; } } return 0; } /** * overlay_update_local_references - Adjust the overlay references * @fdto: Device tree overlay blob * @delta: Offset to shift the phandles of * * overlay_update_local_references() update all the phandles pointing * to a node within the device tree overlay by adding a constant * delta to not conflict with the base overlay. * * This is mainly used as part of a device tree application process, * where you want the device tree overlays phandles to not conflict * with the ones from the base device tree before merging them. * * returns: * 0 on success * Negative error code on failure */ static int overlay_update_local_references ( void *fdto, uint32_t delta ) { int fixups; fixups = fdt_path_offset (fdto, "/__local_fixups__"); if (fixups < 0) { /* There's no local phandles to adjust, bail out */ if (fixups == -FDT_ERR_NOTFOUND) { return 0; } return fixups; } /* * Update our local references from the root of the tree */ return overlay_update_local_node_references ( fdto, 0, fixups, delta ); } /** * overlay_fixup_one_phandle - Set an overlay phandle to the base one * @fdt: Base Device Tree blob * @fdto: Device tree overlay blob * @symbols_off: Node offset of the symbols node in the base device tree * @path: Path to a node holding a phandle in the overlay * @path_len: number of path characters to consider * @name: Name of the property holding the phandle reference in the overlay * @name_len: number of name characters to consider * @poffset: Offset within the overlay property where the phandle is stored * @label: Label of the node referenced by the phandle * * overlay_fixup_one_phandle() resolves an overlay phandle pointing to * a node in the base device tree. * * This is part of the device tree overlay application process, when * you want all the phandles in the overlay to point to the actual * base dt nodes. * * returns: * 0 on success * Negative error code on failure */ static int overlay_fixup_one_phandle ( void *fdt, void *fdto, int symbols_off, const char *path, uint32_t path_len, const char *name, uint32_t name_len, int poffset, const char *label ) { const char *symbol_path; uint32_t phandle; fdt32_t phandle_prop; int symbol_off, fixup_off; int prop_len; if (symbols_off < 0) { return symbols_off; } symbol_path = fdt_getprop ( fdt, symbols_off, label, &prop_len ); if (!symbol_path) { return prop_len; } symbol_off = fdt_path_offset (fdt, symbol_path); if (symbol_off < 0) { return symbol_off; } phandle = fdt_get_phandle (fdt, symbol_off); if (!phandle) { return -FDT_ERR_NOTFOUND; } fixup_off = fdt_path_offset_namelen (fdto, path, path_len); if (fixup_off == -FDT_ERR_NOTFOUND) { return -FDT_ERR_BADOVERLAY; } if (fixup_off < 0) { return fixup_off; } phandle_prop = cpu_to_fdt32 (phandle); return fdt_setprop_inplace_namelen_partial ( fdto, fixup_off, name, name_len, poffset, &phandle_prop, sizeof (phandle_prop) ); } unsigned long strtoul ( const char *nptr, char **endptr, int base ); /** * overlay_fixup_phandle - Set an overlay phandle to the base one * @fdt: Base Device Tree blob * @fdto: Device tree overlay blob * @symbols_off: Node offset of the symbols node in the base device tree * @property: Property offset in the overlay holding the list of fixups * * overlay_fixup_phandle() resolves all the overlay phandles pointed * to in a __fixups__ property, and updates them to match the phandles * in use in the base device tree. * * This is part of the device tree overlay application process, when * you want all the phandles in the overlay to point to the actual * base dt nodes. * * returns: * 0 on success * Negative error code on failure */ static int overlay_fixup_phandle ( void *fdt, void *fdto, int symbols_off, int property ) { const char *value; const char *label; int len; value = fdt_getprop_by_offset ( fdto, property, &label, &len ); if (!value) { if (len == -FDT_ERR_NOTFOUND) { return -FDT_ERR_INTERNAL; } return len; } do { const char *path, *name, *fixup_end; const char *fixup_str = value; uint32_t path_len, name_len; uint32_t fixup_len; char *sep, *endptr; int poffset, ret; fixup_end = memchr (value, '\0', len); if (!fixup_end) { return -FDT_ERR_BADOVERLAY; } fixup_len = fixup_end - fixup_str; len -= fixup_len + 1; value += fixup_len + 1; path = fixup_str; sep = memchr (fixup_str, ':', fixup_len); if (!sep || (*sep != ':')) { return -FDT_ERR_BADOVERLAY; } path_len = sep - path; if (path_len == (fixup_len - 1)) { return -FDT_ERR_BADOVERLAY; } fixup_len -= path_len + 1; name = sep + 1; sep = memchr (name, ':', fixup_len); if (!sep || (*sep != ':')) { return -FDT_ERR_BADOVERLAY; } name_len = sep - name; if (!name_len) { return -FDT_ERR_BADOVERLAY; } poffset = strtoul (sep + 1, &endptr, 10); if ((*endptr != '\0') || (endptr <= (sep + 1))) { return -FDT_ERR_BADOVERLAY; } ret = overlay_fixup_one_phandle ( fdt, fdto, symbols_off, path, path_len, name, name_len, poffset, label ); if (ret) { return ret; } } while (len > 0); return 0; } /** * overlay_fixup_phandles - Resolve the overlay phandles to the base * device tree * @fdt: Base Device Tree blob * @fdto: Device tree overlay blob * * overlay_fixup_phandles() resolves all the overlay phandles pointing * to nodes in the base device tree. * * This is one of the steps of the device tree overlay application * process, when you want all the phandles in the overlay to point to * the actual base dt nodes. * * returns: * 0 on success * Negative error code on failure */ static int overlay_fixup_phandles ( void *fdt, void *fdto ) { int fixups_off, symbols_off; int property; /* We can have overlays without any fixups */ fixups_off = fdt_path_offset (fdto, "/__fixups__"); if (fixups_off == -FDT_ERR_NOTFOUND) { return 0; /* nothing to do */ } if (fixups_off < 0) { return fixups_off; } /* And base DTs without symbols */ symbols_off = fdt_path_offset (fdt, "/__symbols__"); if (((symbols_off < 0) && (symbols_off != -FDT_ERR_NOTFOUND))) { return symbols_off; } fdt_for_each_property_offset (property, fdto, fixups_off) { int ret; ret = overlay_fixup_phandle (fdt, fdto, symbols_off, property); if (ret) { return ret; } } return 0; } /** * overlay_apply_node - Merges a node into the base device tree * @fdt: Base Device Tree blob * @target: Node offset in the base device tree to apply the fragment to * @fdto: Device tree overlay blob * @node: Node offset in the overlay holding the changes to merge * * overlay_apply_node() merges a node into a target base device tree * node pointed. * * This is part of the final step in the device tree overlay * application process, when all the phandles have been adjusted and * resolved and you just have to merge overlay into the base device * tree. * * returns: * 0 on success * Negative error code on failure */ static int overlay_apply_node ( void *fdt, int target, void *fdto, int node ) { int property; int subnode; fdt_for_each_property_offset (property, fdto, node) { const char *name; const void *prop; int prop_len; int ret; prop = fdt_getprop_by_offset ( fdto, property, &name, &prop_len ); if (prop_len == -FDT_ERR_NOTFOUND) { return -FDT_ERR_INTERNAL; } if (prop_len < 0) { return prop_len; } ret = fdt_setprop (fdt, target, name, prop, prop_len); if (ret) { return ret; } } fdt_for_each_subnode (subnode, fdto, node) { const char *name = fdt_get_name (fdto, subnode, NULL); int nnode; int ret; nnode = fdt_add_subnode (fdt, target, name); if (nnode == -FDT_ERR_EXISTS) { nnode = fdt_subnode_offset (fdt, target, name); if (nnode == -FDT_ERR_NOTFOUND) { return -FDT_ERR_INTERNAL; } } if (nnode < 0) { return nnode; } ret = overlay_apply_node (fdt, nnode, fdto, subnode); if (ret) { return ret; } } return 0; } /** * overlay_merge - Merge an overlay into its base device tree * @fdt: Base Device Tree blob * @fdto: Device tree overlay blob * * overlay_merge() merges an overlay into its base device tree. * * This is the next to last step in the device tree overlay application * process, when all the phandles have been adjusted and resolved and * you just have to merge overlay into the base device tree. * * returns: * 0 on success * Negative error code on failure */ static int overlay_merge ( void *fdt, void *fdto ) { int fragment; fdt_for_each_subnode (fragment, fdto, 0) { int overlay; int target; int ret; /* * Each fragments will have an __overlay__ node. If * they don't, it's not supposed to be merged */ overlay = fdt_subnode_offset (fdto, fragment, "__overlay__"); if (overlay == -FDT_ERR_NOTFOUND) { continue; } if (overlay < 0) { return overlay; } target = overlay_get_target (fdt, fdto, fragment, NULL); if (target < 0) { return target; } ret = overlay_apply_node (fdt, target, fdto, overlay); if (ret) { return ret; } } return 0; } static int get_path_len ( const void *fdt, int nodeoffset ) { int len = 0, namelen; const char *name; FDT_CHECK_HEADER (fdt); for ( ; ;) { name = fdt_get_name (fdt, nodeoffset, &namelen); if (!name) { return namelen; } /* root? we're done */ if (namelen == 0) { break; } nodeoffset = fdt_parent_offset (fdt, nodeoffset); if (nodeoffset < 0) { return nodeoffset; } len += namelen + 1; } /* in case of root pretend it's "/" */ if (len == 0) { len++; } return len; } /** * overlay_symbol_update - Update the symbols of base tree after a merge * @fdt: Base Device Tree blob * @fdto: Device tree overlay blob * * overlay_symbol_update() updates the symbols of the base tree with the * symbols of the applied overlay * * This is the last step in the device tree overlay application * process, allowing the reference of overlay symbols by subsequent * overlay operations. * * returns: * 0 on success * Negative error code on failure */ static int overlay_symbol_update ( void *fdt, void *fdto ) { int root_sym, ov_sym, prop, path_len, fragment, target; int len, frag_name_len, ret, rel_path_len; const char *s, *e; const char *path; const char *name; const char *frag_name; const char *rel_path; const char *target_path; char *buf; void *p; ov_sym = fdt_subnode_offset (fdto, 0, "__symbols__"); /* if no overlay symbols exist no problem */ if (ov_sym < 0) { return 0; } root_sym = fdt_subnode_offset (fdt, 0, "__symbols__"); /* it no root symbols exist we should create them */ if (root_sym == -FDT_ERR_NOTFOUND) { root_sym = fdt_add_subnode (fdt, 0, "__symbols__"); } /* any error is fatal now */ if (root_sym < 0) { return root_sym; } /* iterate over each overlay symbol */ fdt_for_each_property_offset (prop, fdto, ov_sym) { path = fdt_getprop_by_offset (fdto, prop, &name, &path_len); if (!path) { return path_len; } /* verify it's a string property (terminated by a single \0) */ if ((path_len < 1) || (memchr (path, '\0', path_len) != &path[path_len - 1])) { return -FDT_ERR_BADVALUE; } /* keep end marker to avoid strlen() */ e = path + path_len; /* format: //__overlay__/ */ if (*path != '/') { return -FDT_ERR_BADVALUE; } /* get fragment name first */ s = strchr (path + 1, '/'); if (!s) { return -FDT_ERR_BADOVERLAY; } frag_name = path + 1; frag_name_len = s - path - 1; /* verify format; safe since "s" lies in \0 terminated prop */ len = sizeof ("/__overlay__/") - 1; if (((e - s) < len) || memcmp (s, "/__overlay__/", len)) { return -FDT_ERR_BADOVERLAY; } rel_path = s + len; rel_path_len = e - rel_path; /* find the fragment index in which the symbol lies */ ret = fdt_subnode_offset_namelen ( fdto, 0, frag_name, frag_name_len ); /* not found? */ if (ret < 0) { return -FDT_ERR_BADOVERLAY; } fragment = ret; /* an __overlay__ subnode must exist */ ret = fdt_subnode_offset (fdto, fragment, "__overlay__"); if (ret < 0) { return -FDT_ERR_BADOVERLAY; } /* get the target of the fragment */ ret = overlay_get_target (fdt, fdto, fragment, &target_path); if (ret < 0) { return ret; } target = ret; /* if we have a target path use */ if (!target_path) { ret = get_path_len (fdt, target); if (ret < 0) { return ret; } len = ret; } else { len = strlen (target_path); } ret = fdt_setprop_placeholder ( fdt, root_sym, name, len + (len > 1) + rel_path_len + 1, &p ); if (ret < 0) { return ret; } if (!target_path) { /* again in case setprop_placeholder changed it */ ret = overlay_get_target (fdt, fdto, fragment, &target_path); if (ret < 0) { return ret; } target = ret; } buf = p; if (len > 1) { /* target is not root */ if (!target_path) { ret = fdt_get_path (fdt, target, buf, len + 1); if (ret < 0) { return ret; } } else { memcpy (buf, target_path, len + 1); } } else { len--; } buf[len] = '/'; memcpy (buf + len + 1, rel_path, rel_path_len); buf[len + 1 + rel_path_len] = '\0'; } return 0; } int fdt_overlay_apply ( void *fdt, void *fdto ) { uint32_t delta = fdt_get_max_phandle (fdt); int ret; FDT_CHECK_HEADER (fdt); FDT_CHECK_HEADER (fdto); ret = overlay_adjust_local_phandles (fdto, delta); if (ret) { goto err; } ret = overlay_update_local_references (fdto, delta); if (ret) { goto err; } ret = overlay_fixup_phandles (fdt, fdto); if (ret) { goto err; } ret = overlay_merge (fdt, fdto); if (ret) { goto err; } ret = overlay_symbol_update (fdt, fdto); if (ret) { goto err; } /* * The overlay has been damaged, erase its magic. */ fdt_set_magic (fdto, ~0); return 0; err: /* * The overlay might have been damaged, erase its magic. */ fdt_set_magic (fdto, ~0); /* * The base device tree might have been damaged, erase its * magic. */ fdt_set_magic (fdt, ~0); return ret; }