/** @file Default exception handler Copyright (c) 2008 - 2010, Apple Inc. All rights reserved.
Copyright (c) 2012 - 2021, Arm Ltd. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent **/ #include #include #include #include #include #include #include #include #include #include #include #include // // Maximum number of characters to print to serial (UINT8s) and to console if // available (as UINT16s) // #define MAX_PRINT_CHARS 100 // // The number of elements in a CHAR8 array, including the terminating NUL, that // is meant to hold the string rendering of the CPSR. // #define CPSR_STRING_SIZE 32 typedef struct { UINT32 BIT; CHAR8 Char; } CPSR_CHAR; STATIC CONST CPSR_CHAR mCpsrChar[] = { { 31, 'n' }, { 30, 'z' }, { 29, 'c' }, { 28, 'v' }, { 9, 'e' }, { 8, 'a' }, { 7, 'i' }, { 6, 'f' }, { 5, 't' }, { 0, '?' } }; CHAR8 * GetImageName ( IN UINTN FaultAddress, OUT UINTN *ImageBase, OUT UINTN *PeCoffSizeOfHeaders ); /** Convert the Current Program Status Register (CPSR) to a string. The string is a defacto standard in the ARM world. It is possible to add extra bits by adding them to mCpsrChar array. @param Cpsr ARM CPSR register value @param ReturnStr CPSR_STRING_SIZE byte string that contains string version of CPSR **/ VOID CpsrString ( IN UINT32 Cpsr, OUT CHAR8 *ReturnStr ) { UINTN Index; CHAR8 *Str; CHAR8 *ModeStr; Str = ReturnStr; for (Index = 0; mCpsrChar[Index].BIT != 0; Index++, Str++) { *Str = mCpsrChar[Index].Char; if ((Cpsr & (1 << mCpsrChar[Index].BIT)) != 0) { // Concert to upper case if bit is set *Str &= ~0x20; } } *Str++ = '_'; *Str = '\0'; switch (Cpsr & 0x1f) { case 0x10: ModeStr = "usr"; break; case 0x011: ModeStr = "fiq"; break; case 0x12: ModeStr = "irq"; break; case 0x13: ModeStr = "svc"; break; case 0x16: ModeStr = "mon"; break; case 0x17: ModeStr = "abt"; break; case 0x1b: ModeStr = "und"; break; case 0x1f: ModeStr = "sys"; break; default: ModeStr = "???"; break; } // // See the interface contract in the leading comment block. // AsciiStrCatS (Str, CPSR_STRING_SIZE - (Str - ReturnStr), ModeStr); } CHAR8 * FaultStatusToString ( IN UINT32 Status ) { CHAR8 *FaultSource; switch (Status) { case 0x01: FaultSource = "Alignment fault"; break; case 0x02: FaultSource = "Debug event fault"; break; case 0x03: FaultSource = "Access Flag fault on Section"; break; case 0x04: FaultSource = "Cache maintenance operation fault[2]"; break; case 0x05: FaultSource = "Translation fault on Section"; break; case 0x06: FaultSource = "Access Flag fault on Page"; break; case 0x07: FaultSource = "Translation fault on Page"; break; case 0x08: FaultSource = "Precise External Abort"; break; case 0x09: FaultSource = "Domain fault on Section"; break; case 0x0b: FaultSource = "Domain fault on Page"; break; case 0x0c: FaultSource = "External abort on translation, first level"; break; case 0x0d: FaultSource = "Permission fault on Section"; break; case 0x0e: FaultSource = "External abort on translation, second level"; break; case 0x0f: FaultSource = "Permission fault on Page"; break; case 0x16: FaultSource = "Imprecise External Abort"; break; default: FaultSource = "No function"; break; } return FaultSource; } STATIC CHAR8 *gExceptionTypeString[] = { "Reset", "Undefined OpCode", "SVC", "Prefetch Abort", "Data Abort", "Undefined", "IRQ", "FIQ" }; /** This is the default action to take on an unexpected exception Since this is exception context don't do anything crazy like try to allocate memory. @param ExceptionType Type of the exception @param SystemContext Register state at the time of the Exception **/ VOID DefaultExceptionHandler ( IN EFI_EXCEPTION_TYPE ExceptionType, IN OUT EFI_SYSTEM_CONTEXT SystemContext ) { CHAR8 Buffer[MAX_PRINT_CHARS]; CHAR16 UnicodeBuffer[MAX_PRINT_CHARS]; UINTN CharCount; UINT32 DfsrStatus; UINT32 IfsrStatus; BOOLEAN DfsrWrite; UINT32 PcAdjust; PcAdjust = 0; CharCount = AsciiSPrint ( Buffer, sizeof (Buffer), "\n%a Exception PC at 0x%08x CPSR 0x%08x ", gExceptionTypeString[ExceptionType], SystemContext.SystemContextArm->PC, SystemContext.SystemContextArm->CPSR ); SerialPortWrite ((UINT8 *)Buffer, CharCount); // Prepare a unicode buffer for ConOut, if applicable, as Buffer is used // below. UnicodeSPrintAsciiFormat (UnicodeBuffer, MAX_PRINT_CHARS, Buffer); DEBUG_CODE_BEGIN (); CHAR8 *Pdb; UINT32 ImageBase; UINT32 PeCoffSizeOfHeader; UINT32 Offset; CHAR8 CpsrStr[CPSR_STRING_SIZE]; // char per bit. Lower 5-bits are mode // that is a 3 char string CHAR8 Buffer[80]; UINT8 *DisAsm; UINT32 ItBlock; CpsrString (SystemContext.SystemContextArm->CPSR, CpsrStr); DEBUG ((DEBUG_ERROR, "%a\n", CpsrStr)); Pdb = GetImageName (SystemContext.SystemContextArm->PC, &ImageBase, &PeCoffSizeOfHeader); Offset = SystemContext.SystemContextArm->PC - ImageBase; if (Pdb != NULL) { DEBUG ((DEBUG_ERROR, "%a\n", Pdb)); // // A PE/COFF image loads its headers into memory so the headers are // included in the linked addresses. ELF and Mach-O images do not // include the headers so the first byte of the image is usually // text (code). If you look at link maps from ELF or Mach-O images // you need to subtract out the size of the PE/COFF header to get // get the offset that matches the link map. // DEBUG ((DEBUG_ERROR, "loaded at 0x%08x (PE/COFF offset) 0x%x (ELF or Mach-O offset) 0x%x", ImageBase, Offset, Offset - PeCoffSizeOfHeader)); // If we come from an image it is safe to show the instruction. We know it should not fault DisAsm = (UINT8 *)(UINTN)SystemContext.SystemContextArm->PC; ItBlock = 0; DisassembleInstruction (&DisAsm, (SystemContext.SystemContextArm->CPSR & BIT5) == BIT5, TRUE, &ItBlock, Buffer, sizeof (Buffer)); DEBUG ((DEBUG_ERROR, "\n%a", Buffer)); switch (ExceptionType) { case EXCEPT_ARM_UNDEFINED_INSTRUCTION: case EXCEPT_ARM_SOFTWARE_INTERRUPT: case EXCEPT_ARM_PREFETCH_ABORT: case EXCEPT_ARM_DATA_ABORT: // advance PC past the faulting instruction PcAdjust = (UINTN)DisAsm - SystemContext.SystemContextArm->PC; break; default: break; } } DEBUG_CODE_END (); DEBUG ((DEBUG_ERROR, "\n R0 0x%08x R1 0x%08x R2 0x%08x R3 0x%08x\n", SystemContext.SystemContextArm->R0, SystemContext.SystemContextArm->R1, SystemContext.SystemContextArm->R2, SystemContext.SystemContextArm->R3)); DEBUG ((DEBUG_ERROR, " R4 0x%08x R5 0x%08x R6 0x%08x R7 0x%08x\n", SystemContext.SystemContextArm->R4, SystemContext.SystemContextArm->R5, SystemContext.SystemContextArm->R6, SystemContext.SystemContextArm->R7)); DEBUG ((DEBUG_ERROR, " R8 0x%08x R9 0x%08x R10 0x%08x R11 0x%08x\n", SystemContext.SystemContextArm->R8, SystemContext.SystemContextArm->R9, SystemContext.SystemContextArm->R10, SystemContext.SystemContextArm->R11)); DEBUG ((DEBUG_ERROR, " R12 0x%08x SP 0x%08x LR 0x%08x PC 0x%08x\n", SystemContext.SystemContextArm->R12, SystemContext.SystemContextArm->SP, SystemContext.SystemContextArm->LR, SystemContext.SystemContextArm->PC)); DEBUG ((DEBUG_ERROR, "DFSR 0x%08x DFAR 0x%08x IFSR 0x%08x IFAR 0x%08x\n", SystemContext.SystemContextArm->DFSR, SystemContext.SystemContextArm->DFAR, SystemContext.SystemContextArm->IFSR, SystemContext.SystemContextArm->IFAR)); // Bit10 is Status[4] Bit3:0 is Status[3:0] DfsrStatus = (SystemContext.SystemContextArm->DFSR & 0xf) | ((SystemContext.SystemContextArm->DFSR >> 6) & 0x10); DfsrWrite = (SystemContext.SystemContextArm->DFSR & BIT11) != 0; if (DfsrStatus != 0x00) { DEBUG ((DEBUG_ERROR, " %a: %a 0x%08x\n", FaultStatusToString (DfsrStatus), DfsrWrite ? "write to" : "read from", SystemContext.SystemContextArm->DFAR)); } IfsrStatus = (SystemContext.SystemContextArm->IFSR & 0xf) | ((SystemContext.SystemContextArm->IFSR >> 6) & 0x10); if (IfsrStatus != 0) { DEBUG ((DEBUG_ERROR, " Instruction %a at 0x%08x\n", FaultStatusToString (SystemContext.SystemContextArm->IFSR & 0xf), SystemContext.SystemContextArm->IFAR)); } DEBUG ((DEBUG_ERROR, "\n")); // Attempt to print that we had a synchronous exception to ConOut. We do // this after the serial logging as ConOut's logging is more complex and we // aren't guaranteed to succeed. if (gST->ConOut != NULL) { gST->ConOut->OutputString (gST->ConOut, UnicodeBuffer); } ASSERT (FALSE); CpuDeadLoop (); // may return if executing under a debugger // Clear the error registers that we have already displayed incase some one wants to keep going SystemContext.SystemContextArm->DFSR = 0; SystemContext.SystemContextArm->IFSR = 0; // If some one is stepping past the exception handler adjust the PC to point to the next instruction SystemContext.SystemContextArm->PC += PcAdjust; }