// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // This file is made an integral part of socket_async_ut.c with a #include. It // is broken out for readability. // These definitions provide parameters and pass / fail values for unit testing static int test_socket = (int)0x1; static uint16_t test_port = 0x5566; static uint32_t test_ipv4 = 0x11223344; char test_msg[] = "Send this"; #define BAD_BUFFER_COUNT 10000 #define RECV_FAIL_RETURN -1 #define RECV_ZERO_FLAGS 0 #define SEND_FAIL_RETURN -1 #define SEND_ZERO_FLAGS 0 #define SELECT_FAIL_RETURN -1 #define SOCKET_FAIL_RETURN -1 #define SETSOCKOPT_FAIL_RETURN -1 #define BIND_FAIL_RETURN -1 #define EXTENDED_ERROR_FAIL EACCES #define EXTENDED_ERROR_WAITING EAGAIN #define EXTENDED_ERROR_CONNECT_WAITING EINPROGRESS static size_t sizeof_int = sizeof(test_socket); typedef struct { char * buffer; size_t size; size_t *returned_count; const char* fail_msg; } send_receive_parameters_t; void populate_s_r_parameters(send_receive_parameters_t* p, char* buffer, size_t size, size_t* returned_count, const char* fail_msg) { p->buffer = buffer; p->size = size; p->returned_count = returned_count; p->fail_msg = fail_msg; }