/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "intel.h" #include "intel_uxa.h" #include "i965_reg.h" #include "brw_defines.h" void gen6_upload_invariant_states(intel_screen_private *intel) { Bool ivb = INTEL_INFO(intel)->gen >= 070; OUT_BATCH(BRW_PIPE_CONTROL | (4 - 2)); OUT_BATCH(BRW_PIPE_CONTROL_IS_FLUSH | BRW_PIPE_CONTROL_WC_FLUSH | BRW_PIPE_CONTROL_DEPTH_CACHE_FLUSH | BRW_PIPE_CONTROL_NOWRITE); OUT_BATCH(0); /* write address */ OUT_BATCH(0); /* write data */ OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D); OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | ((ivb ? 4 : 3) - 2)); OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER | GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */ OUT_BATCH(0); if (ivb) OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2)); OUT_BATCH(1); /* Set system instruction pointer */ OUT_BATCH(BRW_STATE_SIP | 0); OUT_BATCH(0); } void gen6_upload_viewport_state_pointers(intel_screen_private *intel, drm_intel_bo *cc_vp_bo) { OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS | GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC | (4 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_RELOC(cc_vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); } void gen7_upload_viewport_state_pointers(intel_screen_private *intel, drm_intel_bo *cc_vp_bo) { OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2)); OUT_RELOC(cc_vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2)); OUT_BATCH(0); } void gen6_upload_urb(intel_screen_private *intel) { OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2)); OUT_BATCH(((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT) | (24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT)); /* at least 24 on GEN6 */ OUT_BATCH((0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT) | (0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT)); /* no GS thread */ } /* * URB layout on GEN7 * ---------------------------------------- * | PS Push Constants (8KB) | VS entries | * ---------------------------------------- */ void gen7_upload_urb(intel_screen_private *intel) { unsigned int num_urb_entries = 32; if (IS_HSW(intel)) num_urb_entries = 64; OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2)); OUT_BATCH(8); /* in 1KBs */ OUT_BATCH(GEN7_3DSTATE_URB_VS | (2 - 2)); OUT_BATCH( (num_urb_entries << GEN7_URB_ENTRY_NUMBER_SHIFT) | (2 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT | (1 << GEN7_URB_STARTING_ADDRESS_SHIFT)); OUT_BATCH(GEN7_3DSTATE_URB_GS | (2 - 2)); OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | (1 << GEN7_URB_STARTING_ADDRESS_SHIFT)); OUT_BATCH(GEN7_3DSTATE_URB_HS | (2 - 2)); OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); OUT_BATCH(GEN7_3DSTATE_URB_DS | (2 - 2)); OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); } void gen6_upload_cc_state_pointers(intel_screen_private *intel, drm_intel_bo *blend_bo, drm_intel_bo *cc_bo, drm_intel_bo *depth_stencil_bo, uint32_t blend_offset) { OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2)); if (blend_bo) OUT_RELOC(blend_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, blend_offset | 1); else OUT_BATCH(0); if (depth_stencil_bo) OUT_RELOC(depth_stencil_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); else OUT_BATCH(0); if (cc_bo) OUT_RELOC(cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); else OUT_BATCH(0); } void gen7_upload_cc_state_pointers(intel_screen_private *intel, drm_intel_bo *blend_bo, drm_intel_bo *cc_bo, drm_intel_bo *depth_stencil_bo, uint32_t blend_offset) { OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2)); if (blend_bo) OUT_RELOC(blend_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, blend_offset | 1); else OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (2 - 2)); if (cc_bo) OUT_RELOC(cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); else OUT_BATCH(0); OUT_BATCH(GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS | (2 - 2)); if (depth_stencil_bo) OUT_RELOC(depth_stencil_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); else OUT_BATCH(0); } void gen6_upload_sampler_state_pointers(intel_screen_private *intel, drm_intel_bo *sampler_bo) { OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS | GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS | (4 - 2)); OUT_BATCH(0); /* VS */ OUT_BATCH(0); /* GS */ OUT_RELOC(sampler_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); } void gen7_upload_sampler_state_pointers(intel_screen_private *intel, drm_intel_bo *sampler_bo) { OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2)); OUT_RELOC(sampler_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); } void gen7_upload_bypass_states(intel_screen_private *intel) { /* bypass GS */ OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (7 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2)); OUT_BATCH(0); /* without GS kernel */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* pass-through */ OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS | (2 - 2)); OUT_BATCH(0); /* disable HS */ OUT_BATCH(GEN7_3DSTATE_CONSTANT_HS | (7 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN7_3DSTATE_HS | (7 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS | (2 - 2)); OUT_BATCH(0); /* Disable TE */ OUT_BATCH(GEN7_3DSTATE_TE | (4 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* Disable DS */ OUT_BATCH(GEN7_3DSTATE_CONSTANT_DS | (7 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN7_3DSTATE_DS | (6 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS | (2 - 2)); OUT_BATCH(0); /* Disable STREAMOUT */ OUT_BATCH(GEN7_3DSTATE_STREAMOUT | (3 - 2)); OUT_BATCH(0); OUT_BATCH(0); } void gen6_upload_vs_state(intel_screen_private *intel) { Bool ivb = INTEL_INFO(intel)->gen >= 070; /* disable VS constant buffer */ OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | ((ivb ? 7 : 5) - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); if (ivb) { OUT_BATCH(0); OUT_BATCH(0); } OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2)); OUT_BATCH(0); /* without VS kernel */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* pass-through */ } void gen6_upload_gs_state(intel_screen_private *intel) { /* disable GS constant buffer */ OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2)); OUT_BATCH(0); /* without GS kernel */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* pass-through */ } void gen6_upload_clip_state(intel_screen_private *intel) { OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2)); OUT_BATCH(0); OUT_BATCH(0); /* pass-through */ OUT_BATCH(0); } void gen6_upload_sf_state(intel_screen_private *intel, int num_sf_outputs, int read_offset) { OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2)); OUT_BATCH((num_sf_outputs << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT) | (1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT) | (read_offset << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT)); OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE); OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* DW9 */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* DW14 */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* DW19 */ } void gen7_upload_sf_state(intel_screen_private *intel, int num_sf_outputs, int read_offset) { OUT_BATCH(GEN7_3DSTATE_SBE | (14 - 2)); OUT_BATCH((num_sf_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT) | (1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT) | (read_offset << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* DW4 */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* DW9 */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_SF | (7 - 2)); OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE); OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); } void gen6_upload_binding_table(intel_screen_private *intel, uint32_t ps_binding_table_offset) { /* Binding table pointers */ OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS | (4 - 2)); OUT_BATCH(0); /* VS */ OUT_BATCH(0); /* GS */ /* Only the PS uses the binding table */ OUT_BATCH(ps_binding_table_offset); } void gen7_upload_binding_table(intel_screen_private *intel, uint32_t ps_binding_table_offset) { OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2)); OUT_BATCH(ps_binding_table_offset); } void gen6_upload_depth_buffer_state(intel_screen_private *intel) { OUT_BATCH(BRW_3DSTATE_DEPTH_BUFFER | (7 - 2)); OUT_BATCH((BRW_SURFACE_NULL << BRW_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT) | (BRW_DEPTHFORMAT_D32_FLOAT << BRW_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(BRW_3DSTATE_CLEAR_PARAMS | (2 - 2)); OUT_BATCH(0); } void gen7_upload_depth_buffer_state(intel_screen_private *intel) { OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | (BRW_SURFACE_NULL << 29)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2)); OUT_BATCH(0); OUT_BATCH(0); }