/* * Copyright © 2011-2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Chris Wilson * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gen6_common.h" #include "gen4_vertex.h" void gen6_render_context_switch(struct kgem *kgem, int new_mode) { if (kgem->nbatch) { DBG(("%s: from %d to %d, submit batch\n", __FUNCTION__, kgem->mode, new_mode)); _kgem_submit(kgem); } if (kgem->nexec) { DBG(("%s: from %d to %d, reset incomplete batch\n", __FUNCTION__, kgem->mode, new_mode)); kgem_reset(kgem); } assert(kgem->nbatch == 0); assert(kgem->nreloc == 0); assert(kgem->nexec == 0); kgem->ring = new_mode; } void gen6_render_retire(struct kgem *kgem) { struct sna *sna; if (kgem->ring && (kgem->has_semaphores || !kgem->need_retire)) kgem->ring = kgem->mode; sna = container_of(kgem, struct sna, kgem); if (sna->render.nvertex_reloc == 0 && sna->render.vbo && !kgem_bo_is_busy(sna->render.vbo)) { DBG(("%s: resetting idle vbo\n", __FUNCTION__)); sna->render.vertex_used = 0; sna->render.vertex_index = 0; } }