/***************************************************************************** * common.h: misc common functions ***************************************************************************** * Copyright (C) 2003-2022 x264 project * * Authors: Laurent Aimar * Loren Merritt * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA. * * This program is also available under a commercial proprietary license. * For more information, contact us at licensing@x264.com. *****************************************************************************/ #ifndef X264_COMMON_H #define X264_COMMON_H #include "base.h" /* Macros for templating function calls according to bit depth */ #define x264_template(w) x264_glue3(x264, BIT_DEPTH, w) /**************************************************************************** * API Templates ****************************************************************************/ #define x264_nal_encode x264_template(nal_encode) #define x264_encoder_reconfig x264_template(encoder_reconfig) #define x264_encoder_parameters x264_template(encoder_parameters) #define x264_encoder_headers x264_template(encoder_headers) #define x264_encoder_encode x264_template(encoder_encode) #define x264_encoder_close x264_template(encoder_close) #define x264_encoder_delayed_frames x264_template(encoder_delayed_frames) #define x264_encoder_maximum_delayed_frames x264_template(encoder_maximum_delayed_frames) #define x264_encoder_intra_refresh x264_template(encoder_intra_refresh) #define x264_encoder_invalidate_reference x264_template(encoder_invalidate_reference) /* This undef allows to rename the external symbol and force link failure in case * of incompatible libraries. Then the define enables templating as above. */ #undef x264_encoder_open #define x264_encoder_open x264_template(encoder_open) /**************************************************************************** * Macros ****************************************************************************/ #define X264_PCM_COST (FRAME_SIZE(256*BIT_DEPTH)+16) #define QP_BD_OFFSET (6*(BIT_DEPTH-8)) #define QP_MAX_SPEC (51+QP_BD_OFFSET) #define QP_MAX (QP_MAX_SPEC+18) #define PIXEL_MAX ((1 << BIT_DEPTH)-1) // arbitrary, but low because SATD scores are 1/4 normal #define X264_LOOKAHEAD_QP (12+QP_BD_OFFSET) #define SPEC_QP(x) X264_MIN((x), QP_MAX_SPEC) #define NALU_OVERHEAD 5 // startcode + NAL type costs 5 bytes per frame #define FILLER_OVERHEAD (NALU_OVERHEAD+1) #define SEI_OVERHEAD (NALU_OVERHEAD - (h->param.b_annexb && !h->param.i_avcintra_class && (h->out.i_nal-1))) #if HAVE_INTERLACED # define MB_INTERLACED h->mb.b_interlaced # define SLICE_MBAFF h->sh.b_mbaff # define PARAM_INTERLACED h->param.b_interlaced #else # define MB_INTERLACED 0 # define SLICE_MBAFF 0 # define PARAM_INTERLACED 0 #endif #ifdef CHROMA_FORMAT # define CHROMA_H_SHIFT (CHROMA_FORMAT == CHROMA_420 || CHROMA_FORMAT == CHROMA_422) # define CHROMA_V_SHIFT (CHROMA_FORMAT == CHROMA_420) #else # define CHROMA_FORMAT h->sps->i_chroma_format_idc # define CHROMA_H_SHIFT h->mb.chroma_h_shift # define CHROMA_V_SHIFT h->mb.chroma_v_shift #endif #define CHROMA_SIZE(s) (CHROMA_FORMAT ? (s)>>(CHROMA_H_SHIFT+CHROMA_V_SHIFT) : 0) #define FRAME_SIZE(s) ((s)+2*CHROMA_SIZE(s)) #define CHROMA444 (CHROMA_FORMAT == CHROMA_444) #if HIGH_BIT_DEPTH typedef uint16_t pixel; typedef uint64_t pixel4; typedef int32_t dctcoef; typedef uint32_t udctcoef; # define PIXEL_SPLAT_X4(x) ((x)*0x0001000100010001ULL) # define MPIXEL_X4(src) M64(src) #else typedef uint8_t pixel; typedef uint32_t pixel4; typedef int16_t dctcoef; typedef uint16_t udctcoef; # define PIXEL_SPLAT_X4(x) ((x)*0x01010101U) # define MPIXEL_X4(src) M32(src) #endif #define SIZEOF_PIXEL ((int)sizeof(pixel)) #define CPPIXEL_X4(dst,src) MPIXEL_X4(dst) = MPIXEL_X4(src) /**************************************************************************** * Includes ****************************************************************************/ #if HAVE_OPENCL #include "opencl.h" #endif #include "cabac.h" #include "bitstream.h" #include "set.h" #include "predict.h" #include "pixel.h" #include "mc.h" #include "frame.h" #include "dct.h" #include "quant.h" #include "threadpool.h" /**************************************************************************** * General functions ****************************************************************************/ /* log */ #define x264_log x264_template(log) void x264_log( x264_t *h, int i_level, const char *psz_fmt, ... ); #define x264_cavlc_init x264_template(cavlc_init) void x264_cavlc_init( x264_t *h ); #define x264_cabac_init x264_template(cabac_init) void x264_cabac_init( x264_t *h ); static ALWAYS_INLINE pixel x264_clip_pixel( int x ) { return ( (x & ~PIXEL_MAX) ? (-x)>>31 & PIXEL_MAX : x ); } /**************************************************************************** * ****************************************************************************/ typedef struct { x264_sps_t *sps; x264_pps_t *pps; int i_type; int i_first_mb; int i_last_mb; int i_pps_id; int i_frame_num; int b_mbaff; int b_field_pic; int b_bottom_field; int i_idr_pic_id; /* -1 if nal_type != 5 */ int i_poc; int i_delta_poc_bottom; int i_delta_poc[2]; int i_redundant_pic_cnt; int b_direct_spatial_mv_pred; int b_num_ref_idx_override; int i_num_ref_idx_l0_active; int i_num_ref_idx_l1_active; int b_ref_pic_list_reordering[2]; struct { int idc; int arg; } ref_pic_list_order[2][X264_REF_MAX]; /* P-frame weighting */ int b_weighted_pred; x264_weight_t weight[X264_REF_MAX*2][3]; int i_mmco_remove_from_end; int i_mmco_command_count; struct /* struct for future expansion */ { int i_difference_of_pic_nums; int i_poc; } mmco[X264_REF_MAX]; int i_cabac_init_idc; int i_qp; int i_qp_delta; int b_sp_for_swidth; int i_qs_delta; /* deblocking filter */ int i_disable_deblocking_filter_idc; int i_alpha_c0_offset; int i_beta_offset; } x264_slice_header_t; typedef struct x264_lookahead_t { volatile uint8_t b_exit_thread; uint8_t b_thread_active; uint8_t b_analyse_keyframe; int i_last_keyframe; int i_slicetype_length; x264_frame_t *last_nonb; x264_pthread_t thread_handle; x264_sync_frame_list_t ifbuf; x264_sync_frame_list_t next; x264_sync_frame_list_t ofbuf; } x264_lookahead_t; typedef struct x264_ratecontrol_t x264_ratecontrol_t; typedef struct x264_left_table_t { uint8_t intra[4]; uint8_t nnz[4]; uint8_t nnz_chroma[4]; uint8_t mv[4]; uint8_t ref[4]; } x264_left_table_t; /* Current frame stats */ typedef struct { /* MV bits (MV+Ref+Block Type) */ int i_mv_bits; /* Texture bits (DCT coefs) */ int i_tex_bits; /* ? */ int i_misc_bits; /* MB type counts */ int i_mb_count[19]; int i_mb_count_i; int i_mb_count_p; int i_mb_count_skip; int i_mb_count_8x8dct[2]; int i_mb_count_ref[2][X264_REF_MAX*2]; int i_mb_partition[17]; int i_mb_cbp[6]; int i_mb_pred_mode[4][13]; int i_mb_field[3]; /* Adaptive direct mv pred */ int i_direct_score[2]; /* Metrics */ int64_t i_ssd[3]; double f_ssim; int i_ssim_cnt; } x264_frame_stat_t; struct x264_t { /* encoder parameters */ x264_param_t param; /* opaque pointer to bit depth independent interface */ void *api; x264_t *thread[X264_THREAD_MAX+1]; x264_t *lookahead_thread[X264_LOOKAHEAD_THREAD_MAX]; int b_thread_active; int i_thread_phase; /* which thread to use for the next frame */ int i_thread_idx; /* which thread this is */ int i_threadslice_start; /* first row in this thread slice */ int i_threadslice_end; /* row after the end of this thread slice */ int i_threadslice_pass; /* which pass of encoding we are on */ x264_threadpool_t *threadpool; x264_threadpool_t *lookaheadpool; x264_pthread_mutex_t mutex; x264_pthread_cond_t cv; /* bitstream output */ struct { int i_nal; int i_nals_allocated; x264_nal_t *nal; int i_bitstream; /* size of p_bitstream */ uint8_t *p_bitstream; /* will hold data for all nal */ bs_t bs; } out; uint8_t *nal_buffer; int nal_buffer_size; x264_t *reconfig_h; int reconfig; /**** thread synchronization starts here ****/ /* frame number/poc */ int i_frame; int i_frame_num; int i_thread_frames; /* Number of different frames being encoded by threads; * 1 when sliced-threads is on. */ int i_nal_type; int i_nal_ref_idc; int64_t i_disp_fields; /* Number of displayed fields (both coded and implied via pic_struct) */ int i_disp_fields_last_frame; int64_t i_prev_duration; /* Duration of previous frame */ int64_t i_coded_fields; /* Number of coded fields (both coded and implied via pic_struct) */ int64_t i_cpb_delay; /* Equal to number of fields preceding this field * since last buffering_period SEI */ int64_t i_coded_fields_lookahead; /* Use separate counters for lookahead */ int64_t i_cpb_delay_lookahead; int64_t i_cpb_delay_pir_offset; int64_t i_cpb_delay_pir_offset_next; int b_queued_intra_refresh; int64_t i_last_idr_pts; int i_idr_pic_id; /* quantization matrix for decoding, [cqm][qp%6][coef] */ int (*dequant4_mf[4])[16]; /* [4][6][16] */ int (*dequant8_mf[4])[64]; /* [4][6][64] */ /* quantization matrix for trellis, [cqm][qp][coef] */ int (*unquant4_mf[4])[16]; /* [4][QP_MAX_SPEC+1][16] */ int (*unquant8_mf[4])[64]; /* [4][QP_MAX_SPEC+1][64] */ /* quantization matrix for deadzone */ udctcoef (*quant4_mf[4])[16]; /* [4][QP_MAX_SPEC+1][16] */ udctcoef (*quant8_mf[4])[64]; /* [4][QP_MAX_SPEC+1][64] */ udctcoef (*quant4_bias[4])[16]; /* [4][QP_MAX_SPEC+1][16] */ udctcoef (*quant8_bias[4])[64]; /* [4][QP_MAX_SPEC+1][64] */ udctcoef (*quant4_bias0[4])[16]; /* [4][QP_MAX_SPEC+1][16] */ udctcoef (*quant8_bias0[4])[64]; /* [4][QP_MAX_SPEC+1][64] */ udctcoef (*nr_offset_emergency)[4][64]; /* mv/ref/mode cost arrays. */ uint16_t *cost_mv[QP_MAX+1]; uint16_t *cost_mv_fpel[QP_MAX+1][4]; struct { uint16_t ref[QP_MAX+1][3][33]; uint16_t i4x4_mode[QP_MAX+1][17]; } *cost_table; const uint8_t *chroma_qp_table; /* includes both the nonlinear luma->chroma mapping and chroma_qp_offset */ /* Slice header */ x264_slice_header_t sh; /* SPS / PPS */ x264_sps_t sps[1]; x264_pps_t pps[1]; /* Slice header backup, for SEI_DEC_REF_PIC_MARKING */ int b_sh_backup; x264_slice_header_t sh_backup; /* cabac context */ x264_cabac_t cabac; struct { /* Frames to be encoded (whose types have been decided) */ x264_frame_t **current; /* Unused frames: 0 = fenc, 1 = fdec */ x264_frame_t **unused[2]; /* Unused blank frames (for duplicates) */ x264_frame_t **blank_unused; /* frames used for reference + sentinels */ x264_frame_t *reference[X264_REF_MAX+2]; int i_last_keyframe; /* Frame number of the last keyframe */ int i_last_idr; /* Frame number of the last IDR (not RP)*/ int i_poc_last_open_gop; /* Poc of the I frame of the last open-gop. The value * is only assigned during the period between that * I frame and the next P or I frame, else -1 */ int i_input; /* Number of input frames already accepted */ int i_max_dpb; /* Number of frames allocated in the decoded picture buffer */ int i_max_ref0; int i_max_ref1; int i_delay; /* Number of frames buffered for B reordering */ int i_bframe_delay; int64_t i_bframe_delay_time; int64_t i_first_pts; int64_t i_prev_reordered_pts[2]; int64_t i_largest_pts; int64_t i_second_largest_pts; int b_have_lowres; /* Whether 1/2 resolution luma planes are being used */ int b_have_sub8x8_esa; } frames; /* current frame being encoded */ x264_frame_t *fenc; /* frame being reconstructed */ x264_frame_t *fdec; /* references lists */ int i_ref[2]; x264_frame_t *fref[2][X264_REF_MAX+3]; x264_frame_t *fref_nearest[2]; int b_ref_reorder[2]; /* hrd */ int initial_cpb_removal_delay; int initial_cpb_removal_delay_offset; int64_t i_reordered_pts_delay; /* Current MB DCT coeffs */ struct { ALIGNED_64( dctcoef luma16x16_dc[3][16] ); ALIGNED_16( dctcoef chroma_dc[2][8] ); // FIXME share memory? ALIGNED_64( dctcoef luma8x8[12][64] ); ALIGNED_64( dctcoef luma4x4[16*3][16] ); } dct; /* MB table and cache for current frame/mb */ struct { int i_mb_width; int i_mb_height; int i_mb_count; /* number of mbs in a frame */ /* Chroma subsampling */ int chroma_h_shift; int chroma_v_shift; /* Strides */ int i_mb_stride; int i_b8_stride; int i_b4_stride; int left_b8[2]; int left_b4[2]; /* Current index */ int i_mb_x; int i_mb_y; int i_mb_xy; int i_b8_xy; int i_b4_xy; /* Search parameters */ int i_me_method; int i_subpel_refine; int b_chroma_me; int b_trellis; int b_noise_reduction; int b_dct_decimate; int i_psy_rd; /* Psy RD strength--fixed point value*/ int i_psy_trellis; /* Psy trellis strength--fixed point value*/ int b_interlaced; int b_adaptive_mbaff; /* MBAFF+subme 0 requires non-adaptive MBAFF i.e. all field mbs */ /* Allowed qpel MV range to stay within the picture + emulated edge pixels */ int mv_min[2]; int mv_max[2]; int mv_miny_row[3]; /* 0 == top progressive, 1 == bot progressive, 2 == interlaced */ int mv_maxy_row[3]; /* Subpel MV range for motion search. * same mv_min/max but includes levels' i_mv_range. */ int mv_min_spel[2]; int mv_max_spel[2]; int mv_miny_spel_row[3]; int mv_maxy_spel_row[3]; /* Fullpel MV range for motion search */ ALIGNED_8( int16_t mv_limit_fpel[2][2] ); /* min_x, min_y, max_x, max_y */ int mv_miny_fpel_row[3]; int mv_maxy_fpel_row[3]; /* neighboring MBs */ unsigned int i_neighbour; unsigned int i_neighbour8[4]; /* neighbours of each 8x8 or 4x4 block that are available */ unsigned int i_neighbour4[16]; /* at the time the block is coded */ unsigned int i_neighbour_intra; /* for constrained intra pred */ unsigned int i_neighbour_frame; /* ignoring slice boundaries */ int i_mb_type_top; int i_mb_type_left[2]; int i_mb_type_topleft; int i_mb_type_topright; int i_mb_prev_xy; int i_mb_left_xy[2]; int i_mb_top_xy; int i_mb_topleft_xy; int i_mb_topright_xy; int i_mb_top_y; int i_mb_topleft_y; int i_mb_topright_y; const x264_left_table_t *left_index_table; int i_mb_top_mbpair_xy; int topleft_partition; int b_allow_skip; int field_decoding_flag; /**** thread synchronization ends here ****/ /* subsequent variables are either thread-local or constant, * and won't be copied from one thread to another */ /* mb table */ uint8_t *base; /* base pointer for all malloced data in this mb */ int8_t *type; /* mb type */ uint8_t *partition; /* mb partition */ int8_t *qp; /* mb qp */ int16_t *cbp; /* mb cbp: 0x0?: luma, 0x?0: chroma, 0x100: luma dc, 0x200 and 0x400: chroma dc, 0x1000 PCM (all set for PCM) */ int8_t (*intra4x4_pred_mode)[8]; /* intra4x4 pred mode. for non I4x4 set to I_PRED_4x4_DC(2) */ /* actually has only 7 entries; set to 8 for write-combining optimizations */ uint8_t (*non_zero_count)[16*3]; /* nzc. for I_PCM set to 16 */ int8_t *chroma_pred_mode; /* chroma_pred_mode. cabac only. for non intra I_PRED_CHROMA_DC(0) */ int16_t (*mv[2])[2]; /* mb mv. set to 0 for intra mb */ uint8_t (*mvd[2])[8][2]; /* absolute value of mb mv difference with predict, clipped to [0,33]. set to 0 if intra. cabac only */ int8_t *ref[2]; /* mb ref. set to -1 if non used (intra or Lx only) */ int16_t (*mvr[2][X264_REF_MAX*2])[2];/* 16x16 mv for each possible ref */ int8_t *skipbp; /* block pattern for SKIP or DIRECT (sub)mbs. B-frames + cabac only */ int8_t *mb_transform_size; /* transform_size_8x8_flag of each mb */ int32_t *slice_table; /* sh->first_mb of the slice that the indexed mb is part of */ uint8_t *field; /* buffer for weighted versions of the reference frames */ pixel *p_weight_buf[X264_REF_MAX]; /* current value */ int i_type; int i_partition; ALIGNED_4( uint8_t i_sub_partition[4] ); int b_transform_8x8; int i_cbp_luma; int i_cbp_chroma; int i_intra16x16_pred_mode; int i_chroma_pred_mode; /* skip flags for i4x4 and i8x8 * 0 = encode as normal. * 1 (non-RD only) = the DCT is still in h->dct, restore fdec and skip reconstruction. * 2 (RD only) = the DCT has since been overwritten by RD; restore that too. */ int i_skip_intra; /* skip flag for motion compensation */ /* if we've already done MC, we don't need to do it again */ int b_skip_mc; /* set to true if we are re-encoding a macroblock. */ int b_reencode_mb; int ip_offset; /* Used by PIR to offset the quantizer of intra-refresh blocks. */ int b_deblock_rdo; int b_overflow; /* If CAVLC had a level code overflow during bitstream writing. */ struct { /* space for p_fenc and p_fdec */ #define FENC_STRIDE 16 #define FDEC_STRIDE 32 ALIGNED_64( pixel fenc_buf[48*FENC_STRIDE] ); ALIGNED_64( pixel fdec_buf[54*FDEC_STRIDE] ); /* i4x4 and i8x8 backup data, for skipping the encode stage when possible */ ALIGNED_32( pixel i4x4_fdec_buf[16*16] ); ALIGNED_32( pixel i8x8_fdec_buf[16*16] ); ALIGNED_64( dctcoef i8x8_dct_buf[3][64] ); ALIGNED_64( dctcoef i4x4_dct_buf[15][16] ); uint32_t i4x4_nnz_buf[4]; uint32_t i8x8_nnz_buf[4]; /* Psy trellis DCT data */ ALIGNED_64( dctcoef fenc_dct8[4][64] ); ALIGNED_64( dctcoef fenc_dct4[16][16] ); /* Psy RD SATD/SA8D scores cache */ ALIGNED_64( uint32_t fenc_satd_cache[32] ); ALIGNED_16( uint64_t fenc_hadamard_cache[9] ); int i4x4_cbp; int i8x8_cbp; /* pointer over mb of the frame to be compressed */ pixel *p_fenc[3]; /* y,u,v */ /* pointer to the actual source frame, not a block copy */ pixel *p_fenc_plane[3]; /* pointer over mb of the frame to be reconstructed */ pixel *p_fdec[3]; /* pointer over mb of the references */ int i_fref[2]; /* [12]: yN, yH, yV, yHV, (NV12 ? uv : I444 ? (uN, uH, uV, uHV, vN, ...)) */ pixel *p_fref[2][X264_REF_MAX*2][12]; pixel *p_fref_w[X264_REF_MAX*2]; /* weighted fullpel luma */ uint16_t *p_integral[2][X264_REF_MAX]; /* fref stride */ int i_stride[3]; } pic; /* cache */ struct { /* real intra4x4_pred_mode if I_4X4 or I_8X8, I_PRED_4x4_DC if mb available, -1 if not */ ALIGNED_16( int8_t intra4x4_pred_mode[X264_SCAN8_LUMA_SIZE] ); /* i_non_zero_count if available else 0x80. intentionally misaligned by 8 for asm */ ALIGNED_8( uint8_t non_zero_count[X264_SCAN8_SIZE] ); /* -1 if unused, -2 if unavailable */ ALIGNED_4( int8_t ref[2][X264_SCAN8_LUMA_SIZE] ); /* 0 if not available */ ALIGNED_16( int16_t mv[2][X264_SCAN8_LUMA_SIZE][2] ); ALIGNED_8( uint8_t mvd[2][X264_SCAN8_LUMA_SIZE][2] ); /* 1 if SKIP or DIRECT. set only for B-frames + CABAC */ ALIGNED_4( int8_t skip[X264_SCAN8_LUMA_SIZE] ); ALIGNED_4( int16_t direct_mv[2][4][2] ); ALIGNED_4( int8_t direct_ref[2][4] ); int direct_partition; ALIGNED_4( int16_t pskip_mv[2] ); /* number of neighbors (top and left) that used 8x8 dct */ int i_neighbour_transform_size; int i_neighbour_skip; /* neighbor CBPs */ int i_cbp_top; int i_cbp_left; /* extra data required for mbaff in mv prediction */ int16_t topright_mv[2][3][2]; int8_t topright_ref[2][3]; /* current mb deblock strength */ uint8_t (*deblock_strength)[8][4]; } cache; /* */ int i_qp; /* current qp */ int i_chroma_qp; int i_last_qp; /* last qp */ int i_last_dqp; /* last delta qp */ int b_variable_qp; /* whether qp is allowed to vary per macroblock */ int b_lossless; int b_direct_auto_read; /* take stats for --direct auto from the 2pass log */ int b_direct_auto_write; /* analyse direct modes, to use and/or save */ /* lambda values */ int i_trellis_lambda2[2][2]; /* [luma,chroma][inter,intra] */ int i_psy_rd_lambda; int i_chroma_lambda2_offset; /* B_direct and weighted prediction */ int16_t dist_scale_factor_buf[2][2][X264_REF_MAX*2][4]; int16_t (*dist_scale_factor)[4]; int8_t bipred_weight_buf[2][2][X264_REF_MAX*2][4]; int8_t (*bipred_weight)[4]; /* maps fref1[0]'s ref indices into the current list0 */ #define map_col_to_list0(col) h->mb.map_col_to_list0[(col)+2] int8_t map_col_to_list0[X264_REF_MAX+2]; int ref_blind_dupe; /* The index of the blind reference frame duplicate. */ int8_t deblock_ref_table[X264_REF_MAX*2+2]; #define deblock_ref_table(x) h->mb.deblock_ref_table[(x)+2] } mb; /* rate control encoding only */ x264_ratecontrol_t *rc; /* stats */ struct { /* Cumulated stats */ /* per slice info */ int i_frame_count[3]; int64_t i_frame_size[3]; double f_frame_qp[3]; int i_consecutive_bframes[X264_BFRAME_MAX+1]; /* */ double f_ssd_global[3]; double f_psnr_average[3]; double f_psnr_mean_y[3]; double f_psnr_mean_u[3]; double f_psnr_mean_v[3]; double f_ssim_mean_y[3]; double f_frame_duration[3]; /* */ int64_t i_mb_count[3][19]; int64_t i_mb_partition[2][17]; int64_t i_mb_count_8x8dct[2]; int64_t i_mb_count_ref[2][2][X264_REF_MAX*2]; int64_t i_mb_cbp[6]; int64_t i_mb_pred_mode[4][13]; int64_t i_mb_field[3]; /* */ int i_direct_score[2]; int i_direct_frames[2]; /* num p-frames weighted */ int i_wpred[2]; /* Current frame stats */ x264_frame_stat_t frame; } stat; /* 0 = luma 4x4, 1 = luma 8x8, 2 = chroma 4x4, 3 = chroma 8x8 */ udctcoef (*nr_offset)[64]; uint32_t (*nr_residual_sum)[64]; uint32_t *nr_count; ALIGNED_32( udctcoef nr_offset_denoise[4][64] ); ALIGNED_32( uint32_t nr_residual_sum_buf[2][4][64] ); uint32_t nr_count_buf[2][4]; uint8_t luma2chroma_pixel[7]; /* Subsampled pixel size */ /* Buffers that are allocated per-thread even in sliced threads. */ void *scratch_buffer; /* for any temporary storage that doesn't want repeated malloc */ void *scratch_buffer2; /* if the first one's already in use */ pixel *intra_border_backup[5][3]; /* bottom pixels of the previous mb row, used for intra prediction after the framebuffer has been deblocked */ /* Deblock strength values are stored for each 4x4 partition. In MBAFF * there are four extra values that need to be stored, located in [4][i]. */ uint8_t (*deblock_strength[2])[2][8][4]; /* CPU functions dependents */ x264_predict_t predict_16x16[4+3]; x264_predict8x8_t predict_8x8[9+3]; x264_predict_t predict_4x4[9+3]; x264_predict_t predict_chroma[4+3]; x264_predict_t predict_8x8c[4+3]; x264_predict_t predict_8x16c[4+3]; x264_predict_8x8_filter_t predict_8x8_filter; x264_pixel_function_t pixf; x264_mc_functions_t mc; x264_dct_function_t dctf; x264_zigzag_function_t zigzagf; x264_zigzag_function_t zigzagf_interlaced; x264_zigzag_function_t zigzagf_progressive; x264_quant_function_t quantf; x264_deblock_function_t loopf; x264_bitstream_function_t bsf; x264_lookahead_t *lookahead; #if HAVE_OPENCL x264_opencl_t opencl; #endif }; typedef struct { int sad; int16_t mv[2]; } mvsad_t; // included at the end because it needs x264_t #include "macroblock.h" static ALWAYS_INLINE int x264_predictor_roundclip( int16_t (*dst)[2], int16_t (*mvc)[2], int i_mvc, int16_t mv_limit[2][2], uint32_t pmv ) { int cnt = 0; for( int i = 0; i < i_mvc; i++ ) { int mx = (mvc[i][0] + 2) >> 2; int my = (mvc[i][1] + 2) >> 2; uint32_t mv = pack16to32_mask(mx, my); if( !mv || mv == pmv ) continue; dst[cnt][0] = x264_clip3( mx, mv_limit[0][0], mv_limit[1][0] ); dst[cnt][1] = x264_clip3( my, mv_limit[0][1], mv_limit[1][1] ); cnt++; } return cnt; } static ALWAYS_INLINE int x264_predictor_clip( int16_t (*dst)[2], int16_t (*mvc)[2], int i_mvc, int16_t mv_limit[2][2], uint32_t pmv ) { int cnt = 0; int qpel_limit[4] = {mv_limit[0][0] << 2, mv_limit[0][1] << 2, mv_limit[1][0] << 2, mv_limit[1][1] << 2}; for( int i = 0; i < i_mvc; i++ ) { uint32_t mv = M32( mvc[i] ); int mx = mvc[i][0]; int my = mvc[i][1]; if( !mv || mv == pmv ) continue; dst[cnt][0] = x264_clip3( mx, qpel_limit[0], qpel_limit[2] ); dst[cnt][1] = x264_clip3( my, qpel_limit[1], qpel_limit[3] ); cnt++; } return cnt; } #if ARCH_X86 || ARCH_X86_64 #include "x86/util.h" #endif #include "rectangle.h" #endif