#ifndef FIO_IO_U #define FIO_IO_U #include "compiler/compiler.h" #include "os/os.h" #include "io_ddir.h" #include "debug.h" #include "file.h" #include "workqueue.h" #ifdef CONFIG_LIBAIO #include #endif #ifdef CONFIG_GUASI #include #endif enum { IO_U_F_FREE = 1 << 0, IO_U_F_FLIGHT = 1 << 1, IO_U_F_NO_FILE_PUT = 1 << 2, IO_U_F_IN_CUR_DEPTH = 1 << 3, IO_U_F_BUSY_OK = 1 << 4, IO_U_F_TRIMMED = 1 << 5, IO_U_F_BARRIER = 1 << 6, IO_U_F_VER_LIST = 1 << 7, }; /* * The io unit */ struct io_u { struct timespec start_time; struct timespec issue_time; struct fio_file *file; unsigned int flags; enum fio_ddir ddir; /* * For replay workloads, we may want to account as a different * IO type than what is being submitted. */ enum fio_ddir acct_ddir; /* * Write generation */ unsigned short numberio; /* * Allocated/set buffer and length */ unsigned long long buflen; unsigned long long offset; void *buf; /* * Initial seed for generating the buffer contents */ uint64_t rand_seed; /* * IO engine state, may be different from above when we get * partial transfers / residual data counts */ void *xfer_buf; unsigned long long xfer_buflen; /* * Parameter related to pre-filled buffers and * their size to handle variable block sizes. */ unsigned long long buf_filled_len; struct io_piece *ipo; unsigned long long resid; unsigned int error; /* * io engine private data */ union { unsigned int index; unsigned int seen; void *engine_data; }; union { struct flist_head verify_list; struct workqueue_work work; }; /* * Post-submit callback. Used by the ZBD code. @success == true means * that the I/O operation has been queued or completed successfully. */ void (*post_submit)(const struct io_u *, bool success); /* * Callback for io completion */ int (*end_io)(struct thread_data *, struct io_u **); union { #ifdef CONFIG_LIBAIO struct iocb iocb; #endif #ifdef CONFIG_POSIXAIO os_aiocb_t aiocb; #endif #ifdef FIO_HAVE_SGIO struct sg_io_hdr hdr; #endif #ifdef CONFIG_GUASI guasi_req_t greq; #endif #ifdef CONFIG_SOLARISAIO aio_result_t resultp; #endif #ifdef CONFIG_RDMA struct ibv_mr *mr; #endif void *mmap_data; }; }; /* * io unit handling */ extern struct io_u *__get_io_u(struct thread_data *); extern struct io_u *get_io_u(struct thread_data *); extern void put_io_u(struct thread_data *, struct io_u *); extern void clear_io_u(struct thread_data *, struct io_u *); extern void requeue_io_u(struct thread_data *, struct io_u **); extern int __must_check io_u_sync_complete(struct thread_data *, struct io_u *); extern int __must_check io_u_queued_complete(struct thread_data *, int); extern void io_u_queued(struct thread_data *, struct io_u *); extern int io_u_quiesce(struct thread_data *); extern void io_u_log_error(struct thread_data *, struct io_u *); extern void io_u_mark_depth(struct thread_data *, unsigned int); extern void fill_io_buffer(struct thread_data *, void *, unsigned long long, unsigned long long); extern void io_u_fill_buffer(struct thread_data *td, struct io_u *, unsigned long long, unsigned long long); void io_u_mark_complete(struct thread_data *, unsigned int); void io_u_mark_submit(struct thread_data *, unsigned int); bool queue_full(const struct thread_data *); int do_io_u_sync(const struct thread_data *, struct io_u *); int do_io_u_trim(const struct thread_data *, struct io_u *); #ifdef FIO_INC_DEBUG static inline void dprint_io_u(struct io_u *io_u, const char *p) { struct fio_file *f = io_u->file; if (f) dprint(FD_IO, "%s: io_u %p: off=0x%llx,len=0x%llx,ddir=%d,file=%s\n", p, io_u, (unsigned long long) io_u->offset, io_u->buflen, io_u->ddir, f->file_name); else dprint(FD_IO, "%s: io_u %p: off=0x%llx,len=0x%llx,ddir=%d\n", p, io_u, (unsigned long long) io_u->offset, io_u->buflen, io_u->ddir); } #else #define dprint_io_u(io_u, p) #endif static inline enum fio_ddir acct_ddir(struct io_u *io_u) { if (io_u->acct_ddir != -1) return io_u->acct_ddir; return io_u->ddir; } #define io_u_clear(td, io_u, val) \ td_flags_clear((td), &(io_u->flags), (val)) #define io_u_set(td, io_u, val) \ td_flags_set((td), &(io_u)->flags, (val)) #endif