/** @file Transfer protocol definitions used by debug agent and host. It is only intended to be used by Debug related module implementation. Copyright (c) 2010 - 2017, Intel Corporation. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent **/ #ifndef __TRANSFER_PROTOCOL_H__ #define __TRANSFER_PROTOCOL_H__ #include "ProcessorContext.h" // // Current revision of transfer protocol // 0.4: Packet compression and decompression. // #define DEBUG_AGENT_REVISION_03 ((0 << 16) | 03) #define DEBUG_AGENT_REVISION_04 ((0 << 16) | 04) #define DEBUG_AGENT_CAPABILITIES 0 // // Definitions for the (A)ttach command // #define DEBUG_STARTING_SYMBOL_ATTACH (0xFA) // // Definition for starting symbol of a normal debug packet. Choose a non-ASCII to avoid conflict with other serial output. // #define DEBUG_STARTING_SYMBOL_NORMAL (0xFE) // // Definition for starting symbol of a (C)ompressed debug packet. Choose a non-ASCII to avoid conflict with other serial output. // #define DEBUG_STARTING_SYMBOL_COMPRESS (0xFC) #pragma pack(1) // // Definition for debug packet header for debug packets (not including attach command) // typedef struct { UINT8 StartSymbol; UINT8 Command; UINT8 Length; // Length of Debug Packet including header and payload in byte UINT8 SequenceNo; UINT16 Crc; } DEBUG_PACKET_HEADER; // // Definition for Command field for debug packets // #define DEBUG_COMMAND_REQUEST (0 << 7) #define DEBUG_COMMAND_RESPONSE (1 << 7) #define IS_REQUEST(x) (((x)->Command & DEBUG_COMMAND_RESPONSE) == 0) // // HOST initiated commands // #define DEBUG_COMMAND_RESET (DEBUG_COMMAND_REQUEST | 0x00) #define DEBUG_COMMAND_GO (DEBUG_COMMAND_REQUEST | 0x01) #define DEBUG_COMMAND_BREAK_CAUSE (DEBUG_COMMAND_REQUEST | 0x02) #define DEBUG_COMMAND_SET_HW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 0x03) #define DEBUG_COMMAND_CLEAR_HW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 0x04) #define DEBUG_COMMAND_SINGLE_STEPPING (DEBUG_COMMAND_REQUEST | 0x05) #define DEBUG_COMMAND_SET_SW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 0x06) #define DEBUG_COMMAND_READ_MEMORY (DEBUG_COMMAND_REQUEST | 0x07) #define DEBUG_COMMAND_WRITE_MEMORY (DEBUG_COMMAND_REQUEST | 0x08) #define DEBUG_COMMAND_READ_IO (DEBUG_COMMAND_REQUEST | 0x09) #define DEBUG_COMMAND_WRITE_IO (DEBUG_COMMAND_REQUEST | 0x0A) #define DEBUG_COMMAND_READ_REGISTER (DEBUG_COMMAND_REQUEST | 0x0B) #define DEBUG_COMMAND_WRITE_REGISTER (DEBUG_COMMAND_REQUEST | 0x0C) #define DEBUG_COMMAND_READ_ALL_REGISTERS (DEBUG_COMMAND_REQUEST | 0x0D) #define DEBUG_COMMAND_ARCH_MODE (DEBUG_COMMAND_REQUEST | 0x0E) #define DEBUG_COMMAND_READ_MSR (DEBUG_COMMAND_REQUEST | 0x0F) #define DEBUG_COMMAND_WRITE_MSR (DEBUG_COMMAND_REQUEST | 0x10) #define DEBUG_COMMAND_SET_DEBUG_SETTING (DEBUG_COMMAND_REQUEST | 0x11) #define DEBUG_COMMAND_GET_REVISION (DEBUG_COMMAND_REQUEST | 0x12) #define DEBUG_COMMAND_GET_EXCEPTION (DEBUG_COMMAND_REQUEST | 0x13) #define DEBUG_COMMAND_SET_VIEWPOINT (DEBUG_COMMAND_REQUEST | 0x14) #define DEBUG_COMMAND_GET_VIEWPOINT (DEBUG_COMMAND_REQUEST | 0x15) #define DEBUG_COMMAND_DETACH (DEBUG_COMMAND_REQUEST | 0x16) #define DEBUG_COMMAND_CPUID (DEBUG_COMMAND_REQUEST | 0x17) #define DEBUG_COMMAND_SEARCH_SIGNATURE (DEBUG_COMMAND_REQUEST | 0x18) #define DEBUG_COMMAND_HALT (DEBUG_COMMAND_REQUEST | 0x19) // // TARGET initiated commands // #define DEBUG_COMMAND_INIT_BREAK (DEBUG_COMMAND_REQUEST | 0x3F) #define DEBUG_COMMAND_BREAK_POINT (DEBUG_COMMAND_REQUEST | 0x3E) #define DEBUG_COMMAND_MEMORY_READY (DEBUG_COMMAND_REQUEST | 0x3D) #define DEBUG_COMMAND_PRINT_MESSAGE (DEBUG_COMMAND_REQUEST | 0x3C) #define DEBUG_COMMAND_ATTACH_BREAK (DEBUG_COMMAND_REQUEST | 0x3B) // // Response commands // #define DEBUG_COMMAND_OK (DEBUG_COMMAND_RESPONSE | 0x00) #define DEBUG_COMMAND_RESEND (DEBUG_COMMAND_RESPONSE | 0x01) #define DEBUG_COMMAND_ABORT (DEBUG_COMMAND_RESPONSE | 0x02) // // The below 2 commands are used when transferring big data (like > ~250 bytes). // The sequence is: // HOST TARGET // Request => // <= IN_PROGRESS with partial data // CONTINUE => // (could have multiple IN_PROGRESS and CONTINUE interactions) // <= OK with the last part of data // OK (no data as ACK) => // #define DEBUG_COMMAND_IN_PROGRESS (DEBUG_COMMAND_RESPONSE | 0x03) #define DEBUG_COMMAND_CONTINUE (DEBUG_COMMAND_RESPONSE | 0x04) // // The below 2 commands are used to support deferred halt: // TARGET returns HALT_DEFERRED when it receives a HALT request in inter-active mode. // TARGET returns HALT_PROCESSED when it receives a GO request and has a pending HALT request. // #define DEBUG_COMMAND_HALT_DEFERRED (DEBUG_COMMAND_RESPONSE | 0x05) #define DEBUG_COMMAND_HALT_PROCESSED (DEBUG_COMMAND_RESPONSE | 0x06) #define DEBUG_COMMAND_TIMEOUT (DEBUG_COMMAND_RESPONSE | 0x07) #define DEBUG_COMMAND_NOT_SUPPORTED (DEBUG_COMMAND_RESPONSE | 0x0F) // // Definition for data field for debug packets // #define DEBUG_DATA_UPPER_LIMIT 0xff // Upper limit for the data size, by the limit of the packet header definition. #define DEBUG_DATA_MAXIMUM_REAL_DATA (DEBUG_DATA_UPPER_LIMIT - sizeof (DEBUG_PACKET_HEADER)) // // Response data for DEBUG_COMMAND_BREAK_CAUSE // typedef struct { UINT8 Cause; UINT64 StopAddress; } DEBUG_DATA_RESPONSE_BREAK_CAUSE; // // Break type definitions for DEBUG_DATA_BREAK_CAUSE // #define DEBUG_DATA_BREAK_CAUSE_UNKNOWN 0 #define DEBUG_DATA_BREAK_CAUSE_HW_BREAKPOINT 1 #define DEBUG_DATA_BREAK_CAUSE_STEPPING 2 #define DEBUG_DATA_BREAK_CAUSE_SW_BREAKPOINT 3 #define DEBUG_DATA_BREAK_CAUSE_USER_HALT 4 #define DEBUG_DATA_BREAK_CAUSE_IMAGE_LOAD 5 #define DEBUG_DATA_BREAK_CAUSE_IMAGE_UNLOAD 6 #define DEBUG_DATA_BREAK_CAUSE_SYSTEM_RESET 7 #define DEBUG_DATA_BREAK_CAUSE_EXCEPTION 8 #define DEBUG_DATA_BREAK_CAUSE_MEMORY_READY 9 // // Response data for DEBUG_COMMAND_ARCH_MODE, defined as SOFT_DEBUGGER_PROCESSOR_... // typedef struct { UINT8 CpuMode; } DEBUG_DATA_RESPONSE_ARCH_MODE; // // Cpu architecture definitions for DEBUG_DATA_RESPONSE_ARCH_MODE // #define DEBUG_DATA_BREAK_CPU_ARCH_IA16 0 #define DEBUG_DATA_BREAK_CPU_ARCH_IA32 1 #define DEBUG_DATA_BREAK_CPU_ARCH_X64 2 typedef struct { UINT8 Length : 2; // Refer to below DEBUG_DATA_BREAKPOINT_LENGTH_XX macros UINT8 Access : 2; // Refer to below DEBUG_DATA_BREAKPOINT_ACCESS_XX macros UINT8 Index : 2; // Index of debug register UINT8 Reserved : 2; } DEBUG_DATA_BREAKPOINT_TYPE; #define DEBUG_DATA_BREAKPOINT_MEMORY_ACCESS (0x3) #define DEBUG_DATA_BREAKPOINT_IO_ACCESS (0x2) #define DEBUG_DATA_BREAKPOINT_MEMORY_WRITE (0x1) #define DEBUG_DATA_BREAKPOINT_MEMORY_EXECUTE (0x0) #define DEBUG_DATA_BREAKPOINT_LENGTH_32 (0x3) #define DEBUG_DATA_BREAKPOINT_LENGTH_64 (0x2) #define DEBUG_DATA_BREAKPOINT_LENGTH_16 (0x1) #define DEBUG_DATA_BREAKPOINT_LENGTH_8 (0x0) // // Request data for DEBUG_COMMAND_SET_HW_BREAKPOINT // typedef struct { DEBUG_DATA_BREAKPOINT_TYPE Type; UINT64 Address; } DEBUG_DATA_SET_HW_BREAKPOINT; // // Request data for DEBUG_COMMAND_CLEAR_HW_BREAKPOINT // typedef struct { UINT8 IndexMask; // 0x0f will clear all hw breakpoints } DEBUG_DATA_CLEAR_HW_BREAKPOINT; // // Request and response data for DEBUG_COMMAND_SET_SW_BREAKPOINT // typedef struct { UINT64 Address; } DEBUG_DATA_SET_SW_BREAKPOINT; typedef struct { UINT8 OriginalData; } DEBUG_DATA_RESPONSE_SET_SW_BREAKPOINT; // // Request data for DEBUG_COMMAND_READ_MEMORY // typedef struct { UINT64 Address; UINT8 Width; UINT16 Count; } DEBUG_DATA_READ_MEMORY; // // Request data for DEBUG_COMMAND_WRITE_MEMORY // typedef struct { UINT64 Address; UINT8 Width; UINT16 Count; UINT8 Data[1]; // The actual length is (Width * Count) } DEBUG_DATA_WRITE_MEMORY; // // Request and response data for DEBUG_COMMAND_READ_IO // typedef struct { UINT64 Port; UINT8 Width; } DEBUG_DATA_READ_IO; typedef struct { UINT8 Data[1]; // The actual length depends on the packet header } DEBUG_DATA_RESPONSE_READ_IO; // // Request data for DEBUG_COMMAND_WRITE_IO // typedef struct { UINT64 Port; UINT8 Width; UINT8 Data[1]; // The actual length is Width } DEBUG_DATA_WRITE_IO; // // Request data for DEBUG_COMMAND_READ_REGISTER // typedef struct { UINT8 Index; // defined as SOFT_DEBUGGER_REGISTER_XX } DEBUG_DATA_READ_REGISTER; // // Request data for DEBUG_COMMAND_WRITE_REGISTER // typedef struct { UINT8 Index; // defined as SOFT_DEBUGGER_REGISTER_XX UINT8 Length; UINT8 Data[1]; // The actual length is Length } DEBUG_DATA_WRITE_REGISTER; // // Request and response data for DEBUG_COMMAND_READ_MSR // typedef struct { UINT32 Index; } DEBUG_DATA_READ_MSR; typedef struct { UINT64 Value; } DEBUG_DATA_RESPONSE_READ_MSR; // // Request data for DEBUG_COMMAND_WRITE_MSR // typedef struct { UINT32 Index; UINT64 Value; } DEBUG_DATA_WRITE_MSR; // // Response data for DEBUG_COMMAND_GET_REVISION // typedef struct { UINT32 Revision; UINT32 Capabilities; } DEBUG_DATA_RESPONSE_GET_REVISION; // // Response data for DEBUG_COMMAND_GET_EXCEPTION // typedef struct { UINT8 ExceptionNum; UINT32 ExceptionData; } DEBUG_DATA_RESPONSE_GET_EXCEPTION; // // Request data for DEBUG_DATA_SET_DEBUG_SETTING // typedef struct { UINT8 Key; UINT8 Value; } DEBUG_DATA_SET_DEBUG_SETTING; // // Supported keys // #define DEBUG_AGENT_SETTING_SMM_ENTRY_BREAK 1 #define DEBUG_AGENT_SETTING_PRINT_ERROR_LEVEL 2 #define DEBUG_AGENT_SETTING_BOOT_SCRIPT_ENTRY_BREAK 3 // // Bitmask of print error level for debug message // #define DEBUG_AGENT_ERROR BIT0 #define DEBUG_AGENT_WARNING BIT1 #define DEBUG_AGENT_INFO BIT2 #define DEBUG_AGENT_VERBOSE BIT3 // // Request data for DEBUG_COMMAND_SET_VIEWPOINT // typedef struct { UINT32 ViewPoint; // The index of viewpoint will be set } DEBUG_DATA_SET_VIEWPOINT; // // Response data for DEBUG_COMMAND_GET_VIEWPOINT // typedef struct { UINT32 ViewPoint; // The index of viewpoint will be returned } DEBUG_DATA_RESPONSE_GET_VIEWPOINT; // // Request and response data for DEBUG_COMMAND_CPUID // typedef struct { UINT32 Eax; // The value of EAX prior to invoking the CPUID instruction UINT32 Ecx; // The value of ECX prior to invoking the CPUID instruction } DEBUG_DATA_CPUID; typedef struct { UINT32 Eax; // The value of EAX returned by the CPUID instruction UINT32 Ebx; // The value of EBX returned by the CPUID instruction UINT32 Ecx; // The value of ECX returned by the CPUID instruction UINT32 Edx; // The value of EDX returned by the CPUID instruction } DEBUG_DATA_RESPONSE_CPUID; // // Request and response data for DEBUG_COMMAND_SEARCH_SIGNATURE // typedef struct { UINT64 Start; UINT32 Count; UINT32 Alignment; BOOLEAN Positive; // TRUE to search in higher address memory UINT8 DataLength; UINT8 Data[1]; } DEBUG_DATA_SEARCH_SIGNATURE; typedef struct { UINT64 Address; // -1 indicates not found } DEBUG_DATA_RESPONSE_SEARCH_SIGNATURE; #pragma pack() #endif